

Cosmos
1981Century Electronics · Arcade, Amstrad CPC, ZX Spectrum
Vertical space shooter similar to Sega/Gremlin's Astro Blaster.
0 listsOften paired


Steer by what it is tap once for more of it, twice for none of it
769 games like Lazarian · 1979 – 1994


Century Electronics · Arcade, Amstrad CPC, ZX Spectrum
Vertical space shooter similar to Sega/Gremlin's Astro Blaster.
0 listsOften paired


Jaleco · MSX
Sequel to "Exerion". Vertical scrolling shooter with 3D effect
0 listsOften paired


Jeff Minter · Commodore C64/128/MAX, Commodore VIC-20
Insanely intense shooter in which the player controls 4 guns firing into a central arena.
0 listsOften paired


Konami · Arcade
Intruder is an arcade game originally released by Konami as Space War. It is a one-on-one spaceship combat game with each player controlling a ship at the top or bottom of the screen. Between the players is a stream of innocent space ship t
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Salamander Software · Commodore C64/128/MAX, Commodore VIC-20, Dragon 32/64 +1
A shoot-em up game developed by Jeff Minter for the C64 and other early computer systems
0 listsOften paired


Imagine Software · Commodore VIC-20, ZX Spectrum, Commodore C64/128/MAX +1
Arcadia is a 1982 fixed shooter published by Imagine Software on the ZX Spectrum and Commodore VIC-20. It was later ported to the Commodore 64 and Dragon 32.
0 listsOften paired








Sega Enterprises, Ltd. · Arcade
A shooting 'em up game where you pilot an F-15 around various obstacles including missiles, airplanes, helicopters, cities, destroyers, carriers, submarines, tanks, and others while shooting or firing missiles at them.
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Commodore C64/128/MAX
You move along the 6510 chips in the C64 and protect 35 bases from being destroyed.
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Magnavox · Odyssey 2 / Videopac G7000
Press 1 on the alpha-numeric keyboard. You have just arrived at your post in the Battle Control Central at the heart of the United Planets Interstellar Galactic Empire.Your TV screen is monitoring activity in the twin solar systems of Teri
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Bally Midway · Arcade
Kozmik Krooz'r is a shoot 'em up video game developed by Bally Midway and released in arcades in 1982. The spaceship, a core element of the gameplay, is not an in-game graphic, but a physical plastic model. A series of mirrors projects the
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Centuri · Arcade
In the first part of each wave, space monsters descend from the top of the screen towards your ship, dropping bombs as they go. If they reach the bottom of the screen, they will start hopping towards your spacepod if they catch your spacepo
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Hoei International Inc. · Arcade, Atari 8-bit, Commodore C64/128/MAX +2
Asteroids clone
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Audiogenic Software Ltd. · Acorn Electron, BBC Microcomputer System, Commodore C64/128/MAX
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Sega Enterprises, Inc. · Arcade
Regulus is an arcade shoot-'em-up game released for Sega System 1 hardware in 1983. Players control a tank, capable of moving in eight directions. One button fires forward, while another launches bombs further up the screen. The play area
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Atari exclusive
VentureVision · Atari 2600
We have a serious problem on Terra I. The colonies sole purpose is to mine Zenbar Crystals which are used for 72% of Earth's energy production. Mining dangers plus security needed to safeguard crystal shipments required the creation of the
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Atari exclusive
Imagic · Atari 2600
You're strapped in your laser ship, battling fierce Deltoids and Shields. They approach in waves, at faster and faster speeds. Each raider can shoot a single flash of proton energy that comes at you like a lightning bolt. There's no time t
0 listsOften paired


Nintendo R&D1 · Arcade
Space Firebird is a 1980 arcade game published by Gremlin Industries, Inc. It is a "slide and shoot" shooter, similar to titles such as Galaga.
1 listOften paired




Hewson Consultants · Commodore C64/128/MAX
Futuristic shooter where you navigate a space ship through various solar systems.
0 listsOften paired


Synapse Software Corporation · Atari 8-bit, Commodore C64/128/MAX
Space shooter
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Arcade
Zero Hour is a top view shooter where you control a spacecraft in multiple directions and try to blast and destroy three alien ships at the top of the screen. As you blast them, you will encounter meteors falling down the screen which can b
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Atari console exclusive
Activision · Atari 5200, Atari 8-bit, Commodore C64/128/MAX
Over 30 seperate zones of indescribable danger. Pitting you against a devastatingly evil minefield of destruction. Not to mention countless horrible enemies. Strike them and they only multiply. Detonate the deadly mines that litter your co
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Konami · Arcade, Commodore C64/128/MAX, ZX Spectrum +6
In this arcade shoot'em up your mission is to infiltrate the alien fortress during 6 levels, and to destroy the fortress and the alien. Sitting in Ajax H.Q., you must pilot the remote controlled drone ship to do this. The drone represents j
68 rating3 listsOften paired


Solitare Group · Atari 8-bit
You are a bacteria and have to stay alive as long as possible in a hostile organism's immune system.
0 listsOften paired

NMK Co. Ltd. · Arcade
An arcade shmup developed by NMK released in 1994.
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Rait Electronics Ltd · Arcade
Azurian Attack is a shoot 'em up arcade game released by Rait Electronics in 1982. The game features similar graphics and sounds to "Galaxian" except your fighter can move in 8 directions. The game was programmed inhouse by Rait Electronics
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Atari console exclusive
Viz Kidz · Arcade, Atari 5200
Blaster developed by Vid Kidz for Williams was released for the arcades and is quite obscure. What is interesting however is that the Atari 5200 version that was not released was actually made before the arcade game. An unofficial sequel to
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Sega console exclusive
Aardvark Software · BBC Microcomputer System, Commodore C64/128/MAX, Game Gear +1
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Atari exclusive
Atari 2600
Great Escape is a multidirectional shooter published for the Atari 2600 in 1983. It was produced by Bomb, a line of video games from developer Onbase Co. based out of Asia. It received mixed-to-negative reviews from critics, with reviewers
1 listOften paired


Software Creations Ltd. · Amstrad CPC, Commodore C64/128/MAX, ZX Spectrum
0 listsOften paired


Martin Walker · Commodore C64/128/MAX
Each level takes place in a void with two dimensional cities appearing as they are being built by "worker cells". The worker cells are indestructible but the bricks dropped by them can be temporarily destroyed using the ship's weapon. The g
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