
More scores
- GameFAQsJust Right
- 3.78/5
- Player reviews
- 90% positive65 reviews
- Steam Deck
- Verified
- Runs on
- Windows, Mac, Linux
- Price
- US$6.99
Where to get it

2013 · Remake · Indie · Post-apocalyptic
A Dark Room
Nintendo console exclusiveRemake
Critically acclaimed, minimalist text-based rpg. Come light the fire.
- Released
- 2013
- Platforms
- AndroidLinuxNintendo SwitchWindowsmacOS
- Genres
- IndiePost-apocalypticRole-playing
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Perspective
- Text
- Country
- Canada
- Age ratings
- ESRB T
- Languages
- English
About
A Dark Room is an open-source text-based role-playing game. It was originally published for web browsers by Canadian indie studio Doublespeak Games on June 10, 2013. Later that year, it was released in the App Store for iOS devices. In 2014, a prequel, The Ensign, was released for iOS and provided more insight into the world and its characters.
An Android version was released in 2016. A Nintendo Switch version was released on April 12, 2019, and was temporarily removed from the Nintendo eShop shortly afterwards. The store listing has since been restored and the game is available for purchase.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The game begins with the player awakening in a cold, dark room after a mysterious event. Initially, the player can only light and tend a fire in the room. As the game progresses, the player gains the abilities to collect resources, interact with strangers, start a village, and explore the world. As the game progresses, the type and quantity of resources and exploration available increases.
the game evokes the simplest text-based computer games of the nineteen-seventies while stimulating a very modern impulse to constantly check and recheck one's phone. It's like a puzzle composed of deconstructed to-do lists." The site added, "You can begin to see a structure emerge from the fragments, but where that structure will lead you remains impossible to predict, and so the compulsion to keep pressing little word buttons grows stronger."
Story
The game begins with the player character lighting a fire in a dark room. Shortly afterward, a woman stumbles into the room and collapses. Struggling to sleep and beset by "voices", the player character starts to collect resources from a nearby forest to calm down. Eventually, the woman comes to her senses and reveals that she is a builder who can aid the player character.
The builder helps the player character establish a village for wanderers to settle in. The villagers help gather resources, but the player character overworks them until they essentially become slaves. At some point, the player character's intense wanderlust causes them to acquire a compass and explore the area outside of the village. The player character emerges into a post-apocalyptic wasteland full of decrepit ruins and hostile enemies.
Development
A Dark Room was created by Michael Townsend, the founder and lead developer of Doublespeak Games. It was released as a browser game on June 10, 2013. According to Townsend, the game was designed to tell its story entirely through environmental cues, rather than relying on exposition and dialogue. In July 2013, Townsend released the source code of the game on GitHub under the open-source license MPL 2.0.
Soon, Townsend was contacted by developer Amir Rajan, who asked for permission to adapt the game for iOS. Amir ported the game to iOS using the RubyMotion mobile toolchain, and released it on the App Store in late 2013. An Android port of A Dark Room was released in 2016. A Nintendo Switch version of the game was released on April 12, 2019.
Reception
TouchArcade gave the game a rating of 4 out of 5, writing, "It's a strange little thing, to be sure, but I'd definitely recommend A Dark Room to people who appreciate off-beat RPGs, fans of experience-driven games, or really anyone looking for something a little bit different from usual." Slide to Play rated it 3 out of 4, commenting, "It may not seem like much at first, but if you stick around long enough, it's easy to fall under A Dark Room's spell." 148Apps gave the game 3 out of 5, writing, "A Dark Room may have plenty of longevity and may be genuinely intriguing, but its interface feels undeveloped in its iOS iteration."
The New Yorker explained, "When A Dark Room was first released on iPhone, at the end of 2013, the game was listed in a number of Best of the Year lists, including those published by Forbes, Paste, and the gaming site, Giant Bomb." The app "rocketed to the most-downloaded spot in the App Store's games section in April and stayed there throughout the month".
Releases by platformdates and regions as published
Editions and related releases
- Part of
- A Dark Room
- Remake of
- A Dark Room
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Collections2 collections
Licensing
- Open-source gamesOpen engine and free data
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
