Ludography
Aegis Wing cover

2007 · Microsoft · Adventure · Science

Aegis Wing

Xbox exclusive

Ready to save the universe from an Araxian invasion? Challenge them solo or recruit up to three friends for an all-out assault. Feeling lucky? Try it on Insane mode – the rewards are greater but the name is all too accurate.

Released
16 May 2007
Platforms
Xbox 360
Genres
AdventureScienceShoot 'em upShooterSide-scrolling
Developers
Microsoft
Publishers
Xbox Game Studios
Modes
MultiplayerSingle-player
Perspective
Side view
Themes
ActionScience fiction
Country
United States
Age ratings
ESRB E
Time to beat
2hwith extras

About

Aegis Wing is a 2007 scrolling shooter video game developed by Carbonated Games and three independent Microsoft interns for the Xbox Live Arcade. The game was released worldwide on May 16, 2007, available free to all Xbox Live members in North America.

As of January 21, 2016, it remains as an Xbox One Backwards Compatible title. It has remained free as a digital download on the Xbox One, Xbox Series X and Series S.

Keywords

  • shoot 'em up
  • bullet hell
  • spaceship
  • side-scrolling
  • achievements
  • online
  • freeware
  • custom soundtrack
  • boss fight
  • explosion
  • digital distribution
  • platform exclusive

Media

The articlegameplay, story, development, reception

Gameplay

Aegis Wing is a side-view scrolling shooter, where the player controls a small ship pitted against countless foes. While the scrolling backgrounds in the game are strictly non-interactive, the player must also avoid stationary mines positioned at certain points. There is a boss at the end of some stages, requiring numerous shots to defeat.

While the ship has only a single non-upgradeable main weapon, the player can collect one of four power-ups to grant access to a super weapon with a limited number of uses. Only a single super weapon can be carried at once

Story

The game takes place in 2105 where the Earth's environment is devastated and humankind travels through space in search of a new home world. Upon finding and settling upon the planet Europa, the human colonists are attacked by the space military of an alien colony-people known as the Araxians. After studying downed Araxian fighter technology, the humans develop a powerful space ship capable of using great firepower to be used against the Araxia in the war for Europa.

Development

According to an IGN developer's spotlight, the game was created when Microsoft's J Allard proposed a summer internship focused on game design. In response, three Microsoft interns, Scott Brodie, Danny Dyer and Matt Monson, created Aegis Wing in the summer of 2006. Dyer and Monson had been active members of the Texas Aggie Game Developers, a student organization at Texas A&M University that encourages video game development among students. The three did all of the initial development work within their small team, although with artwork and audio support from other sources. The game was later brought to Xbox Live Arcade with assistance from Carbonated Games.

As the Microsoft XNA toolkit was not yet ready when the team began work, the team was required to create several of their own tools. Due to the limited time period available (i.e., just 3 months), they were also forced to remove certain features in order to maintain their schedule. For example, a planned ability to allow players to merge their ships in multiple configurations was scaled back to a more-manageable single configuration. Nonetheless, the interns were able to finish their work on Aegis Wing by the end of the summer, handing the game off to Carbonated Games for final polish before release.

Reception

Aegis Wing has received "mixed or average" reviews according to video game review aggregator Metacritic.

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox 36016 May 2007Worldwide

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Collections4 collections

Platform libraries

Publishers

Description adapted from its source, CC BY-SA 4.0.