
- 70/100
- Players4 ratings
- 70/100
- Critics1 review
More scores
- Metacritic5 critic reviews
- 72/100
- Metacritic usersuser score
- 73/100
- GameFAQsEasy-Just Right
- 4.1/5
- Player reviews
- 93% positive579 reviews
- Runs on
- Windows, Mac, Linux
- Price
- US$11.99
Where to get it

2017 · Mango Protocol · Adventure · Indie
Agatha Knife
Embark on a whimsically twisted adventure with Agatha, a child torn between her love for eating meat and her friendships with animals. Join her as she discovers religion and creates her own, Carnivorism, to convince the animals that the sacrifice of their flesh is the secret to their eternal happiness.
- Released
- 27 April 2017
- Platforms
- AndroidLinuxNintendo SwitchPlayStation 4WindowsXbox OnemacOS
- Genres
- AdventureIndiePoint-and-click adventurePuzzle
- Developers
- Mango Protocol
- Publishers
- —
- Modes
- Single-player
- Perspective
- Side view
- Themes
- Comedy
- Country
- Spain
- Age ratings
- USK 12GRAC 15+ESRB TPEGI 12ACB MCLASS_IND 12
- Languages
- English, English (UK), French, German, Italian, Korean, Russian, Spanish (Spain)
- Time to beat
- 5.5hmain story6hcompletionist
About
Agatha Knife is a 2017 point-and-click adventure game developed and published by Mango Protocol. It is published by Plug In Digital for iOS and Android. Described as a "satirically humorous narrative adventure", the protagonist creates a religion to convince animals to be slaughtered. Agatha Knife was developed by Spanish independent developer Mango Protocol, and set in the 'Psychotic Adventures' narrative universe alongside the team's 2015 title MechaNika. The developers initially created the game using Java, and ported the game to Unity for a console release in 2018.
Agatha Knife received average reviews, with praise for its visual presentation and dark tone, and mixed views on the game's themes, gameplay, and puzzles.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Agatha Knife is a point-and-click adventure game where players use the cursor to hover over items of interest and characters to interact with using context commands. Players progress by interacting with characters and using items by selecting collected items to use from a backpack inventory. Players control Agatha, who is a seven-year-old insomniac who lives with her mother in a butcher's shop that has trouble making ends meet. Over time, she develops a conflicted relationship between the animals, who she develops compassion for and loves to play with, and her desire to help her mother's business.
Agatha's mother prays for a solution. Agatha meets a man who offers to assist them with her problems and convinces her to start her own religion. Agatha develops her own religion, Carnivorism, in an attempt to convince the animals that they can reach the afterlife by sacrificing themselves.
Reception
Agatha Knife received "mixed or average" reviews, according to review aggregator Metacritic. Reviewers praised the game's visual presentation and tone. Describing the art style as "charming", Adventure Gamers found the presentation to be both "rough" and "endearing", and depicted gory scenes in ways that were "cutesy enough to avoid being outright grotesque". Nintendo Life praised the "lovely" and "delightful style" of the game's line-drawn comic presentation.
Nintendo World Report similarly highlighted the game's "unique" art style and "intense attention to detail". Push Square praised the "distinctive art style" of the game's "simplistic, cartoonish aesthetic", finding it complemented the game's "charming and disturbing" subject matter.
Awards
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Psychotic Adventures Origins
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Collections2 collections
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
