Ludography
Airforce Delta Strike cover

2004 · Konami Computer Entertainment Studios · Crossover · Flight simulation

Airforce Delta Strike

PlayStation exclusive

Fly with the 1st, 2nd, and 3rd Element squadrons as you defend country and, eventually, Earth itself from attack. Pilot aircraft that span sixty years of aviation including WWII prop planes, Korean War jets, rare prototypes, and even aircraft from previous Konami games like the Vic Viper and TwinBee.

Released
3 February 2004
Platforms
PlayStation 2
Genres
CrossoverFlight simulation
Developers
Konami Computer Entertainment Studios
Publishers
Konami
Series
Airforce Delta
Modes
Single-player
Themes
ActionWarfare
Country
Japan
Age ratings
ESRB T
Languages
Korean, English, French, German, Spanish, Italian, Japanese

About

Airforce Delta Strike, known as Airforce Delta: Blue Wing Knights (エアフォースデルタ ブルーウイングナイツ, Eafōsu Deruta Burū Wingu Naitsu) in Japan and Deadly Skies III in Europe, is the third installment in the Konami Airforce Delta series. It was released in 2004 exclusively on the PlayStation 2. It plays very similarly to the previous Airforce Delta games.

›Story

The game plot occurs in an unspecified time in the future, featuring sci-fi weapons, planes and environments. When OCC (Orbital Citizen Community), a space colony set on Earth's orbit, rebels and launches an invasion of Earth, EDAF (Earth Defense Allied Forces) launches a defensive campaign. EDAF is overwhelmed by the OCC's superior weapons and numbers early in the war, losing a majority of its conventional forces and is forced to enlist any militia forces to help, including the Delta Squadron, an ill-famed aerial strike group known as a "dumping ground" for disgraced or misfit pilots. Despite their differences, Delta Squadron's efforts allow the EDAF to turn the tide and liberate portions of Earth occupied by the OCC, earning them the attention and rivalry of the OCC's elite experimental squadron. As the tide starts to turn and as the Earth forces advance, they find out that OCC is not the major threat - an organization from Mars is planning to destroy Earth with the help of the orbital colony.

Keywords

  • anime
  • flight
  • polygonal 3d
  • jets
  • air combat

Media

Airforce Delta Strike screenshot 1

The articlegameplay, story, development, reception

Gameplay

AFDS features a large selection of planes to choose from and a series of missions to play through. However, unlike the previous installments, AFDS features an all new cast of anime-style characters illustrated by Jun Tsukasa. Some can be played as and others are just for support. Each character has a unique selection of planes to fly and has a different branch of missions to complete. Completion of some missions unlocks secret missions and hidden planes for replays.

After the game is once completed, a secret hangar becomes available. As the game is completed and medals are earned, more secret planes become available.

Story

The game plot occurs in an unspecified time in the future, featuring sci-fi weapons, planes and environments. When OCC (Orbital Citizen Community), a space colony set on Earth's orbit, rebels and launches an invasion of Earth, EDAF (Earth Defense Allied Forces) launches a defensive campaign. EDAF is overwhelmed by the OCC's superior weapons and numbers early in the war, losing a majority of its conventional forces and is forced to enlist any militia forces to help, including the Delta Squadron, an ill-famed aerial strike group known as a "dumping ground" for disgraced or misfit pilots. Despite their differences, Delta Squadron's efforts allow the EDAF to turn the tide and liberate portions of Earth occupied by the OCC, earning them the attention and rivalry of the OCC's elite experimental squadron. As the tide starts to turn and as the Earth forces advance, they find out that OCC is not the major threat - an organization from Mars is planning to destroy Earth with the help of the orbital colony.

Reception

The game received "average" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of one seven, two eights, and one six for a total of 29 out of 40. Henry Ernst of GamePro Germany criticised that the game does not make fun and that the "multi-million dollar jet handles like a wild goose that has had a load of buckshot thrown at it in the belly - extremely reluctantly." Atomic Dawg of the U.S. version of GamePro, however, said, "The visuals are sharp and clean all around, and the game features plenty of slick aircraft shots and beautiful skylines."

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
PlayStation 25 February 2004Japan · North America 3 March 2004 · Europe 14 May 2004

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
PlayStation 2SCES-52284Europe—
SLES-52284Europe—
SLPM-65486Japan—
SLPM-65722Japan—
SLKA-25133Korea—
SLUS-20703North America—

Box artone per regional release we hold art for

In the same series

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.