Ludography
Aisle cover

1999 · Sam Barlow · Adventure

Aisle

Aisle started out as a game which would not need the usual meta-verbs... e. a game with only one turn. The initial idea was: How do I make a game with only one turn interesting?

Released
28 May 1999
Platforms
BrowserLinuxWindowsmacOS
Genres
Adventure
Developers
Sam Barlow
Publishers
—
Modes
Single-player
Perspective
Text
Themes
Drama
Engine
Inform
Languages
English
›Story

You are a man shopping in the pasta aisle that runs north-south in a supermarket. Shelves are on either side. You particularly note the fresh Gnocchi which you haven't had since Rome. You can also see the aisle markers, your trolley, bags of pasta, and a brunette woman filling her trolley with sauces.

Keywords

  • interactive fiction
  • multiple endings
  • slice of life
  • text adventure

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows28 May 1999Worldwide
macOS28 May 1999Worldwide
Linux28 May 1999Worldwide
Browser28 May 1999Worldwide

Games like this

Added from the IGDB catalog; not on any collection yet.