
- 66/100
- Players18 ratings
- 90/100
- Critics1 review
More scores
- Metacritic15 critic reviews
- 76/100
- Metacritic usersuser score
- 80/100
- GameFAQsJust Right-Tough
- 3.56/5
- Player reviews
- 67% positive600 reviews
- Steam Deck
- Unsupported
- Runs on
- Windows
- Price
- US$4.99
Where to get it

2003 · GSC Game World · Historical · Real-time strategy
American Conquest
American Conquest: In the year 1492, travel to America as Christopher Columbus and ignite the fire that will fan 300 years of heated battles for land, riches, and freedom. In eight historical campaigns spanning 42 missions, you will take on the roles of great legends such as Francisco Pizarro and George Washington. Secure new technologies, unique weaponry, and improved fighting units, but also master the delicate world of diplomacy. Play with fire! Conquer America.
- Released
- 5 February 2003
- Platforms
- Windows
- Genres
- HistoricalReal-time strategySimulationStrategy
- Developers
- GSC Game World
- Publishers
- cdv Software EntertainmentRussobit-M
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- HistoricalWarfare
- Country
- Ukraine
- Age ratings
- PEGI 12ESRB TCLASS_IND 14
- Languages
- Arabic, Chinese (Simplified), Dutch, English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Portugal), Russian and 4 more
- Time to beat
- 30hmain story31hcompletionist
About
American Conquest (Ukrainian: Завоювання Америки) is a real-time strategy video game developed by GSC Game World and published by CDV Software Entertainment. It is set between the 15th and the early 19th centuries in the American continents. There is also an expansion pack produced for American Conquest, called American Conquest: Fight Back and a gold edition, which has both the original and expansion pack bundled together. The latest installment in the series is American Conquest: Divided Nation. All three titles are available together as the American Conquest Chronicles.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
American Conquest's basic gameplay mechanics and economic factors are shared with the earlier GSC Game World title Cossacks: European Wars and its add-ons. As in Cossacks, American Conquest allows the building of a base with which the player will conduct military and economic activities to prepare for victory in a scenario.
While the difference between playing for the European factions and the Native Americans are discernible in terms of military strategy, the basics are the same. The usual chain of activities involve building dwellings for peasant workforce and to gather resources like wood, food, and gold, stone, coal and iron from mines which the player will have to construct at designated areas. Generally, wood and stone are used to construct buildings whereas the others are primarily used for creating and maintaining the army. Food may be harvested from either a mill or by hunting wild animals with specialized units like the trapper or the buccaneer unit.
Development
GSC Game World designed American Conquest to attract the United States computer game market, which had been unreceptive to its earlier game Cossacks: European Wars, a hit in Europe and Russia.
Reception
In the United Kingdom, American Conquest sold roughly 20,000 units during the first half of 2003. Kristan Reed of GamesIndustry.biz wrote that these were "not figures that spell H.I.T."
Releases by platformdates and regions as published
Editions and related releases
- Included in
- All Cossacks and American ConquestWargamer's Choice: Strategy Six PackAmerican Conquest: Anthology
- Standalone expansions
- American Conquest: Fight Back
- Built on it
- American Conquest: Fight Back
Games like this
74Imperial Glory
2006 · Windows, macOS
Historical · Real-time strategy
65Imperium Romanum
2008 · Windows
Historical · Real-time strategy
84Praetorians
2003 · Windows
Historical · Real-time strategy
78Age of Empires III
2005 · N-Gage, Windows +2
Historical · Real-time strategy

The Settlers II Mission CD
1996 · Expansion · macOS, MS-DOS
Real-time strategy · Simulation
80Europa Universalis: Rome
2008 · Windows, macOS
Historical · Simulation
Nintendo exclusive76Anno 1701
2006 · Nintendo DS, Windows
Historical · Real-time strategy
66Stronghold Legends
2006 · Windows
Historical · Real-time strategy
Collections2 collections
Genres
- Real-time strategy gamesList of games
- Historical gamesGames set in the Post-classical Era (500–1500)
Description adapted from its source, CC BY-SA 4.0.
