
- 80/100
- Players12 ratings
- 90/100
- Metacritic10 critic reviews
More scores
- Metacritic usersuser score
- 67/100
- Player reviews
- 94% positive2,800 reviews
- Steam Deck
- Verified
- Runs on
- Windows, Mac
- Price
- US$4.99
Where to get it

2025 · Adventure · Indie
And Roger
Nintendo console exclusive
It was a morning like all others, until she realized her dad wasn't home. In his place, a stranger who speaks nonsense and insists she "takes her medicine". Who is he? Where is dad?
- Released
- 24 July 2025
- Platforms
- AndroidNintendo SwitchNintendo Switch 2WindowsmacOS
- Genres
- AdventureIndiePuzzleSimulationVisual novel
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Country
- Japan
- Age ratings
- PEGI 7ESRB E
- Languages
- Chinese (Simplified), Chinese (Traditional), Czech, Danish, Dutch, English, Finnish, French, German, Hungarian, Italian, Japanese and 11 more
- Copies sold
- 100,000 as of 2026-03-13
- Time to beat
- 1hmain story1hwith extras1hcompletionist
About
And Roger (stylised as and Roger) is a 2025 video game developed by TearyHand Studio and published by Kodansha. The game is a visual novel in which players complete basic household tasks through interactive gameplay and puzzles. Players assume the role of Sofia, who first appears as a girl struggling with delusions affecting her reality, and later as a woman experiencing dementia.
Upon release, And Roger received favorable reviews from critics, with praise directed to the impact of the narrative and the effect of the gameplay mechanics to convey the emotional state of the characters, with some criticism at the intuitiveness of those mechanics. Following release, the game received several awards at the Tokyo Games Show Sense of Wonder Night, including the Audience Award Grand Prix.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Gameplay consists of progressing the narrative through text and interactive elements through point and click controls. The player completes interactive tasks, often simple household activities such as washing hands or brushing teeth, by pressing unmarked buttons on the screen. To complete some tasks, players must complete the button in the correct sequence. Later sequences involve other interactions, including puzzle sequences where players trace patterns or lines over visuals to progress.
Story
Players assume the role of a woman named Sofia, who appears as a young girl, an adult, and an older woman throughout the narrative. As a young girl, Sofia wakes and prepares for school, only to find a stranger sleeping on her couch. The stranger, who insists they have always lived in the house, helps her with household tasks, pressures her to eat, cleans up after her, and urges her to take her medicine. Sofia eventually escapes, running down the street in the darkness to a bakery.
In a flashback scene in the form of a young woman, players see Sofia meet a man named Roger working at the same bakery, begin a relationship with him, and eventually marry him. The couple struggles as Sofia finds it increasingly difficult to complete basic household tasks and becomes distressed by her reflection, which shifts between child and adult states. It is revealed that Sofia's delusions are a result of dementia. Sofia's husband Roger and the stranger in the house are revealed as the same person, shown through juxtaposed scenes of the stranger tearfully praying that he could reach her and Roger admitting that he had hit her in the past so she would take her medicine.
Development
And Roger is the project of Japanese independent developer Yona. Yona aimed to create a game that was more than a visual novel, using interactive elements to "express the protagonist's situation, the setting, and emotions not through words, but through gameplay itself". The game's art was created in Adobe Illustrator, with Yona aiming to create a "simple ... but super cute" visual style by conveying characters through minimalist lines and expressions.
And Roger was published by the Game Creators Lab, a game publishing department of Japanese company Kodansha, who provided feedback on the demo. The game was released on 23 July 2025. Ports for Android, iOS, and Nintendo Switch 2 released on June 18, 2026.
Reception
Upon release, critics praised And Roger for its narrative and emotional impact. Commending the game as a "strong example of video games' strength as a storytelling medium" Marcus Stewart of Game Informer praised the "novel and playful ways" that the game used to convey emotion and hardship, which "strengthened [his] personal connection and empathy" for the game's characters. Describing the game as "walking the tightrope between some of the darkest subject matter [and] toying with the expectations of the player, and yet still showcasing the warmth and love of human connections", Willem Hilhorst of Nintendo World Report similarly considered the mechanics "elevate the entire experience in a way that is rarely seen in games". Riley Macleod of Aftermath commended the game's "nuanced" representation of cognitive decline, praising the game for being a "gentle and moving exploration of what it's like to care for a declining loved one", but also not downplaying the "hard parts" of this process.
Several critics compared it to Florence, a title with a similar art style and gameplay mechanics. Some critics stated the gameplay could be cumbersome or confusing at first, although felt this was intentional. Kenneth Shepard of Kotaku stated the game was "clunky" and encountered "frustration and friction", but found this complemented the game's narrative. Similarly, Macleod said the minigames felt "confusing and frustrating" to play, but considered these were an "evocative way to portray her distress, once the game's real subject matter becomes clear".
Awards
Releases by platformdates and regions as published
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Collections3 collections
Platform libraries
Years
- Games released in 2025List › July–September
- Games released in 2026List › April–June
Description adapted from its source, CC BY-SA 4.0.
