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Anno 1602 cover

1998 · Max Design · Historical · Real-time strategy

Anno 1602

It is the year 1602 and you find yourself in command of a sailing vessel, navigating the waters of the uncharted island world of Anker. You have aboard your ship no more than an handful of trusty followers and a limited supply of food and building materials. You are here to begin a new life. As you select which island to settle, your future is already sealed, for each one has its own special characteristics.

Released
24 September 1998
Platforms
Windows
Genres
HistoricalReal-time strategySimulationStrategy
Developers
Max Design
Publishers
Sunflowers Interactive Entertainment Software
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
Historical
Country
Austria
Age ratings
PEGI 3USK 6
Languages
English, French, German, Polish
Time to beat
35hwith extras

About

Anno 1602: Creation of a New World, entitled 1602 A.D. in North America, is a 1998 construction and management video game developed by Max Design and published by Sunflowers Interactive. Set in the early modern period, it requires the player to build colonies on islands of various sizes in an archipelago as they manage resources, exploration, diplomacy and trade. The game design is noteworthy for its attempt to implement a 'progressive' artificial intelligence, meaning that the pace of the game changes in response to how quickly players act.

Anno 1602 was a commercial blockbuster that attracted buyers outside the usual demographic of German computer games, including a significant percentage of female customers. It was the German market's best-selling computer game of 1998, and remained the region's highest seller of all time by 2003, with over 1.7 million units sold in German-speaking countries. The game was less successful in international markets, but ultimately sold above 2.7 million copies worldwide by 2004. Anno 1602 began the Anno series, which led to the sequels Anno 1503, Anno 1701, Anno 1404, Anno 2070, Anno 2205, Anno 1800 and Anno 117.

Keywords

  • pirates
  • exploration
  • resource management
  • diplomacy
  • economy
  • city builder
  • resource gathering
  • christianity
  • commerce
  • merchants
  • colony
  • naval warfare

Media

The articlegameplay, story, development, reception

Gameplay

Anno 1602 is a mix of simulation and strategy gaming where players create a realistic and lively world, modeling it to their liking. The player controls an unnamed European nation in 1602 AD that is looking to expand their power into the New World. As the game starts, the player will need to find a nearby island, colonize it, and start building up an economy. The US release contains all 6 scenarios (in addition to the tutorial and training game) that were included in the original European release, as well as 9 new scenarios, along with a "free play role".

Progression centers around satisfying the evolving needs of the colony's population. The ultimate goal of the game is to discover chains of islands, settle them, develop on them, and then trade with other players. Players can also trade with their own colonies, and various neutral CPU controlled players such as native tribesmen. As players build homes, the residents go through various social classes: Pioneers, Settlers, Citizens, and Merchants, each demanding more sophisticated goods such as cloth, alcohol, tobacco, and spices.

Development

Anno 1602 was conceived in April 1996 at Max Design, a Schladming-based game developer founded in 1991. Following a period of financial turmoil in which the company neared bankruptcy, the team began Anno as a spiritual sequel to its earlier title 1869 – Hart am Wind!, a competitor of The Patrician. The team at Max Design numbered only four members: designer Wilfried Reiter, brothers Martin and Albert Lasser and artist Ulli Koller. Anno 1602's design occurred gradually. From December 17-22, 2018, the game was given away to Uplay users for free on PC.

Legacy

Anno 1602 began the Anno series. Anno 1602 was one of the first PC games to popularize the "economic city-builder" genre in German-speaking countries. It became one of the best-selling PC games of all time in Germany, selling over 2.5 million copies by 2006 . This commercial success established the Anno franchise, which has since continued with entries such as Anno 1503, Anno 1404, and Anno 1800. In 2018, PC Games named it one of the most influential games ever released.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows24 September 1998Worldwide

Editions and related releases

Included in
Anno 1602 A.D.Anno - Silver PackAnno: Gold Pack
Downloadable content
Anno 1602: Creation of a New World - New Islands, New AdventureAnno 1602: Erschaffung einer Neuen Welt - Im Namen des Königs
Remastered as
Anno 1602: History Edition
Built on it
Anno 1602: History Edition

Games like this

Collections5 collections

Platform libraries

Genres

Reception and records

Description adapted from its source, CC BY-SA 4.0.