Ludography
Player reviews
92% positive4,636 reviews
Steam Deck
Playable
Runs on
Windows, Mac
Price
Free

Where to get it

Antimatter Dimensions cover

2022 · Incremental · Indie

Antimatter Dimensions

Earn antimatter through dimensions! Gain Infinite antimatter to collapse the universe!

Released
17 December 2022
Platforms
AndroidBrowserWindowsmacOS
Genres
IncrementalIndieSimulationStrategy
Developers
—
Publishers
—
Modes
Single-player
Country
Finland
Languages
English
Time to beat
381hmain story865hcompletionist

About

Antimatter Dimensions is a video game created by Finnish developer Hevipelle. It is an incremental idle game with the goal of producing antimatter, which is the central currency used to purchase dimensions and obtain upgrades which increase antimatter production.

During the game's development, the author was inspired by Derivative Clicker's polynomial and prestige layer-based progression. In December 2022, Antimatter Dimensions was ported to Steam along with an update named the "Reality Update", adding late-game progression elements. The game is also available on Android.

Players say

Media

Antimatter Dimensions screenshot 1

The articlegameplay, story, development, reception

Gameplay

The base game starts with 10 antimatter, which is used to purchase the first antimatter dimension. The first antimatter dimension (henceforth referred to as dimension) directly produces antimatter; dimensions operate in a top-down hierarchy of production wherein a dimension produces copies of the previous dimension at a constant rate. Tickspeed upgrades can be bought past 1,000 antimatter, which multiply all antimatter dimensions' production rates by a compounding amount.

Initially, up to four dimensions are accessible, but a total of eight dimensions can be unlocked sequentially through a mechanic known as dimension shifts, which reset antimatter and dimensions for a small production multiplier along with access to a new dimension. Thereafter, the mechanics of dimension boosts and antimatter galaxies are introduced to the player, which amass a larger production multiplier to dimensions and an increase in tickspeed upgrade effectiveness respectively. When the player reaches 1.79e308 antimatter ("Infinite", referring to the IEEE 754 double floating point limit observed in JavaScript floats), the player can collapse the universe, resetting all previous progress in a Big Crunch to gain infinity points, which can be spent on upgrades to accelerate progression toward the next "infinities".

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows17 December 2022Worldwide
macOS17 December 2022Worldwide

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Description adapted from its source, CC BY-SA 4.0.