Ludography
68/100
Players10 ratings
80/100
Critics1 review
More scores
Metacritic12 critic reviews
56/100
Metacritic usersuser score
56/100
GameFAQsTough
2.93/5
Player reviews
63% positive37,559 reviews
Steam Deck
Unsupported
Runs on
Windows
Price
Free

Where to get it

APB Reloaded cover

2010 · Realtime Worlds · Action-adventure · Racing

APB Reloaded

APB: All Points Bulletin is a multiplayer online video game for Microsoft Windows developed by Realtime Worlds. Based in urban sprawls and featuring two factions, Enforcers and the Criminals, players can form sub-groups in either faction and carry out missions. The game design was led by David Jones, who created the original Grand Theft Auto and Crackdown, and was developed by Realtime Worlds.

Released
29 June 2010
Platforms
Windows
Genres
Action-adventureRacingShooterThird-person shooter
Developers
Realtime Worlds
Publishers
K2 Network
Modes
Multiplayer
Perspective
Third person
Themes
Action
Engine
Unreal Engine 3
Country
United Kingdom
Age ratings
ESRB MPEGI 18
Time to beat
39hmain story145hcompletionist

About

APB: All Points Bulletin is an open world multiplayer online video game for Microsoft Windows developed by Realtime Worlds and acquired by Reloaded Productions, which is part of the GamersFirst company. Little Orbit acquired GamersFirst in 2018 and is now in charge of the game's development. Based in urban sprawls and featuring two factions, Enforcers and the Criminals, players can form sub-groups in either faction and carry out missions. The game design was led by David Jones. It was released in 2010 in North America and Europe.

After Realtime Worlds was placed into administration, the servers for online play were shut down later in 2010, but they were reactivated when online gaming company K2 Network purchased APB for £1.5 million and relaunched it under their subsidiary company Reloaded Productions as a free-to-play game, renamed APB: Reloaded. In 2015, Deep Silver announced versions of the game for the PlayStation 4 and Xbox One in collaboration with Reloaded Productions and The Workshop Entertainment for release in 2015. The game was ultimately released in 2016 for Xbox One and in 2017 for the PlayStation 4.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

APB: All Points Bulletin takes place in the modern-day city of San Paro where there is a constant battle between Enforcers and Criminals, and the player will need to decide to which faction they want to belong.

Gameplay typically consists of the two sides fighting one another in missions, where one side must complete a series of objectives with the other side attempting to stop them doing so. For example, several Criminal players may rob a convenience store within the game; the game will then seek out one or more Enforcer players of equivalent skills and other criteria and will issue an all-points bulletin for them to stop the robbery and apprehend or eliminate the Criminals. Players earn money for participating in these missions, which can then be used to upgrade weapons, vehicles, and their character appearances, all of which influence the game.

Development

APB has been described by Realtime Worlds executive Colin MacDonald as being "the bastard child of everything we've been striving towards over the 15–20 years" and a culmination of "what [David Jones has] always wanted to do from GTA and before Crackdown and APB." APB was planned as early as 2005, initially as a Microsoft Windows and Xbox 360 title, and intended as the flagship title for the then-newly founded Realtime Worlds studio created by David Jones. Then, it was planned that the Xbox 360 release would be in 2010. In the interim time, Realtime Worlds developed the video game Crackdown, released in 2007, which bore some resemblance to the concepts that were to be in APB.

At the 2008 Game Developers Conference, David Jones stated that APB would be released in 2008. Jones noted that APB would be more like a multiplayer online game with players interacting with up to 25 other players at the same time. He also noted that the game compared well to the typical style of fantasy or sci-fi "multiplayer online" games such as World of Warcraft, but did not expect to compete with those games, as the concept was different. On 14 April 2008, Realtime Worlds announced that it had raised $50 million for APB and other future projects.

Reception

Reception to APB has been mixed, with the game holding a 58% average on Metacritic as of February 2016.

Initial reviews included PC Gamer giving the title 55/100. and Eurogamer giving APB a 6/10 1UP awarded APB a grade of D and Destructoid gave a 35/100. Other reviews were higher, with IGN giving a 77/100 and Edge granting a 7/10. The main criticism includes the game feeling unfinished and underdeveloped.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows29 June 2010North America · Europe 1 July 2010

Editions and related releases

Built on it
APB: Reloaded

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.