
- 70/100
- Critics1 review
- 74/100
- Metacritic4 critic reviews
More scores
- GameFAQsJust Right
- 2.75/5
- Player reviews
- 91% positive1,613 reviews
- Steam Deck
- Verified
- Runs on
- Windows, Mac, Linux
- Price
- US$19.99
Where to get it

2022 · TNgineers · Adventure · Indie
Apico
Apico is a laid-back beekeeping sim game about breeding, collecting, & conserving bees! Set in a series of lush environments, Apico uniquely combines resource gathering, biology, and beekeeping minigames, taking ideas from a mix of real-life and fantasy apiculture & floriculture.
- Released
- 20 May 2022
- Platforms
- LinuxNintendo SwitchPlayStation 4PlayStation 5WindowsXbox OneXbox Series X/SmacOS
- Genres
- AdventureIndieRole-playingSimulation
- Developers
- TNgineers
- Publishers
- Whitethorn Games
- Modes
- Co-opMultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- SandboxKidsOpen world
- Age ratings
- ESRB EGRAC ALLCLASS_IND LUSK 0PEGI 3ACB G
- Languages
- Chinese (Simplified), English, English (UK), French, German, Italian, Japanese, Portuguese (Brazil), Portuguese (Portugal), Spanish (Mexico), Spanish (Spain)
- Time to beat
- 47hmain story63hcompletionist
About
APICO is a 2022 beekeeping simulation video game developed by TNgineers and published by Whitethorn Games. It was released on 20 May 2022 to coincide with World Bee Day.
›Story
Set in a series of lush environments, APICO uniquely combines resource gathering, biology, and beekeeping minigames, taking ideas from a mix of real-life and fantasy apiculture & floriculture.
On your journey you'll rediscover lost species, cross-breed new bees, and help repopulate the islands.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
APICO is a 2D beekeeping simulation and resource management game. Set in an archipelago where bees are commonplace, the player is tasked with discovering all of the species of bee in the world through exploration and cross-breeding. The game takes inspiration from real-life genetics and biology, with Punnett squares taking a key role in gameplay. Conservation of bees also plays into the mechanics of the game, with the player being rewarded for rehabilitating new species back into the wild.
There is also a heavy focus on menu management along with a multiple menu system, allowing for multiple menus to be open at once. A lot of the gameplay is done through these various in-game menus that have their own crafting minigames - like a "Sawbench" menu where you manually "chop" logs by dragging the mouse left and right on the interface, or a "Uncapper" menu when you "scrape" the Propolis from a Hive frame by dragging the mouse down. The developers talked more about these menu mechanics and the ability to have multiple menus open at once in an article for Game Developer.
Development
The game is being developed by TNgineers, a small UK-based indie studio made up of Ell (ellraiser) and their brother, Jamie (metakitkat). The game's soundtrack is composed by German composer, Mothense, who has done both an official soundtrack plus a set of "bee-sides" that were ideas scrapped during the creation of the OST.
A key focus of the game was to make a relaxing, comforting game, with no real fail states or ways to lose. The developers mentioned this casual gameplay was something important to them especially with "the world being, you know, sh*t at the moment". They have mentioned that a portion of all sales will be donated to national and international beekeeping charities, and after getting their first sales through from Steam started to post their charity donations publicly.
Releases by platformdates and regions as published
Editions and related releases
- Built on it
- Apico 2.0: I Can’t Beelieve it’s Not Butter(flies)!
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
