Ludography
69/100
Critics1 review
Arena Wars cover

2004 · Real-time strategy · Strategy

Arena Wars

Arena Wars is a completely new kind of 3D Real Time Strategy game, combining the gameplay principles and interface from RTS games with the fast pace of action-based shooters. Arena Wars is a single and multiplayer game.

Released
15 July 2004
Platforms
Windows
Genres
Real-time strategyStrategy
Developers
—
Publishers
Take-Two Interactive
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Science fiction
Country
Germany
Age ratings
USK 12ESRB TPEGI 3

About

Arena Wars is an action and real-time strategy game released by Tri Synergy and Ascaron Entertainment in 2004.

Keywords

  • 3d
  • micromanagement

Media

The articlegameplay, story, development, reception

Gameplay

The game is notable for combining strategy and shooter elements in gameplay. The limited unit choices (6) and specials (one for each unit) make the game extremely balanced. There are no resources needed to build units, as every player has exactly 1000 credits. Building units uses credits, but a player that loses a unit regains the money instantly and can rebuild it (or another unit), penalized only by the time taken to rebuild.

Players also do not construct buildings, but use buildings located at fixed positions on the map. Players win the game by completing one of three objectives, depending on the game type:

Development

Arena Wars was the first commercial game to utilize the .NET Framework; however, it used a managed OpenGL wrapper rather than the XNA Framework/Direct3D API.

Reception

The game received "generally favorable reviews" according to the review aggregation website Metacritic.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows16 July 2004Europe · North America 21 September 2004

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Genres

Description adapted from its source, CC BY-SA 4.0.