
- 69/100
- Critics1 review

2004 · Real-time strategy · Strategy
Arena Wars
Arena Wars is a completely new kind of 3D Real Time Strategy game, combining the gameplay principles and interface from RTS games with the fast pace of action-based shooters. Arena Wars is a single and multiplayer game.
- Released
- 15 July 2004
- Platforms
- Windows
- Genres
- Real-time strategyStrategy
- Developers
- —
- Publishers
- Take-Two Interactive
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- Science fiction
- Country
- Germany
- Age ratings
- USK 12ESRB TPEGI 3
About
Arena Wars is an action and real-time strategy game released by Tri Synergy and Ascaron Entertainment in 2004.
Keywords
- 3d
- micromanagement
Media
The articlegameplay, story, development, reception
Gameplay
The game is notable for combining strategy and shooter elements in gameplay. The limited unit choices (6) and specials (one for each unit) make the game extremely balanced. There are no resources needed to build units, as every player has exactly 1000 credits. Building units uses credits, but a player that loses a unit regains the money instantly and can rebuild it (or another unit), penalized only by the time taken to rebuild.
Players also do not construct buildings, but use buildings located at fixed positions on the map. Players win the game by completing one of three objectives, depending on the game type:
Development
Arena Wars was the first commercial game to utilize the .NET Framework; however, it used a managed OpenGL wrapper rather than the XNA Framework/Direct3D API.
Reception
The game received "generally favorable reviews" according to the review aggregation website Metacritic.
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Collections2 collections
Publishers
- Take-Two Interactive gamesGames distributed
Genres
- Real-time strategy gamesList of games
Description adapted from its source, CC BY-SA 4.0.