Ludography
60/100
Players5 ratings
75/100
Critics1 review
More scores
Metacritic22 critic reviews
68/100
Metacritic usersuser score
46/100
GameFAQsTough
3.71/5
Player reviews
50% positive304 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$34.99

Where to get it

Astria Ascending cover

2021 · Artisan Studios · Adventure · Role-playing

Astria Ascending

As one of the Fated Eight, explore the world of Orcanon where twelve ancient beasts dwell, and fight against your destiny to save the world in this hand-drawn, turn-based JRPG.

Released
30 September 2021
Platforms
Nintendo SwitchPlayStation 4PlayStation 5WindowsXbox OneXbox Series X/S
Genres
AdventureRole-playing
Developers
Artisan Studios
Publishers
Dear Villagers
Modes
Single-player
Perspective
Side view
Themes
Fantasy
Country
Canada
Age ratings
GRAC 12+CLASS_IND 10ACB PGUSK 12ESRB TPEGI 12CERO B
Languages
Chinese (Simplified), Chinese (Traditional), English, English (UK), French, German, Japanese, Spanish (Mexico), Spanish (Spain)
Time to beat
30hmain story40hwith extras54hcompletionist

About

Astria Ascending is a 2021 role-playing game developed by Artisan Studios and published by Dear Villagers. Set in the fantasy world of Orcanon, the story of Astria Ascending follows a group of demigods called the "Fated Eight". They act as the agents of the goddess Yuno, who presides over the integrity of a multicultural society governed by a doctrine known as the Harmony and populated by sentient beings of various species.

The gameplay of Astria Ascending revolve around the player's interactions with non-player characters, objects, and enemies in hand-drawn 2D environments within the context of multiple video game genres. The game was released for Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. Astria Ascending was met with mixed critical reception.

›Story

Immerse yourself in a fascinating narrative rife with betrayal, sacrifice and terrors. A story based around adult characters, Astria Ascending offers a more mature experience and extensive dialog. Pick from eight customizable characters spanning a range of fantastical races and skills, and assemble a heroic team that must sacrifice everything to save the world. With 20 classes to choose from and an array of unique skills to command, their fates are doomed, but the world is not.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Astria Ascending primarily features two modes of play, which incorporate gameplay conventions and mechanics from the platformer and Japanese role-playing game genres. The player controls the on-screen character, a soldier named Ulan, from a 2D side-scrolling perspective. The player acquires quests through Ulan's dealings with non-player characters, and solves puzzles through her manipulation of environmental objects. The game world of Astria Ascending features over 20 dungeons, and five unique cities.

Players may approach or avoid enemies which are integrated into the open field; once Ulan touches an enemy, the screen transitions into a separate battle screen. Combat in Astria Ascending is turn-based, with players in full control of an active party of four combatants. During the player's turn, any party member may be swapped out with another from a selection of up to eight characters. Attack abilities are tied to different elemental attributes, which produces different results depending on a combatant character's individual strengths and weaknesses in relation to specific elements.

Development

Astria Ascending was developed by French-Canadian video game developer Artisan Studios, with Dear Villagers as the publisher. Astria Ascending feature the contributions of several developers who had previously worked on the Final Fantasy series as well as Kobojo's 2015 mobile title Zodiac: Orcanon Odyssey. Narrative Director Kazushige Nojima provided the world direction, plot, story, and wrote much of its dialogue. Hitoshi Sakimoto composed the score as its Music Director.

While Astria Ascending has no direct connection to Zodiac, both games are set in a world conceived by Nojima called Orcanon. Astria Ascending also adapts the art style and graphical assets of Zodiac, which were developed by CyDesignation.

Reception

Astria Ascending received mixed or average reviews from critics, according to review aggregator Metacritic.

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo Switch30 September 2021Worldwide · Europe 2 November 2021
Windows30 September 2021Worldwide
PlayStation 530 September 2021Worldwide · Japan 7 October 2021
PlayStation 430 September 2021Worldwide · Japan 7 October 2021
Xbox One30 September 2021Worldwide
Xbox Series X/S30 September 2021Worldwide

Editions and related releases

Included in
Indie Games Bundle

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Description adapted from its source, CC BY-SA 4.0.