
- 61/100
- Players6 ratings

1988 · UPL · Arcade · Shooter
Atomic Robo-Kid
Timed NEC exclusive
Atomic Robo-Kid is a horizontally scrolling shooter released in arcades by UPL. The player controls the titular character through six stages of increasing difficulty, facing an alien "governor" boss (which are so large as to be considered levels in and of themselves, as some of the bosses take up several screens) at the end of each level, followed by a "duel" level against other Robo-Kid sized robots. Many levels branch into others, giving the player the choice over which zone to enter next, increasing replayability.
- Released
- 1988
- Platforms
- AmigaArcadeAtari STAtari ST/STECommodore 64Commodore C64/128/MAXNintendo SwitchPlayStation 4Sega GenesisSharp X68000TurboGrafx-16
- Genres
- ArcadeShooter
- Developers
- UPL
- Publishers
- UPL
- Modes
- Single-player
- Perspective
- Third personSide view
- Themes
- ActionScience fiction
- Country
- Japan
- Age ratings
- ESRB E
About
Atomic Robo-Kid is a 1988 horizontally scrolling shooter video game developed and published by UPL for arcades. The game was published in North America in February 1989 by Nikom as its only released arcade title. The PC Engine version is an adaptation of the arcade original and published as Atomic Robo-Kid Special.
›Story
In the 21st century, a blast of cosmic radiation bombarded Terra-12, a deep-space outpost of Earth, hideously mutating all transplanted life. A fleet of savage beings followed the radiation wave and invaded the planet and began the systematic destruction of all remaining sentient life. Years of battling the alien 'governors' have gone by, and now only one hope survives to avenge the desperate terran colonists.
Keywords
- cyborg
- digital distribution
Media
The articlegameplay, story, development, reception
Gameplay
The player controls the titular character through six stages of increasing difficulty, facing an alien "governor" boss (which is so large as to be considered a level in and of themself, as some of the bosses take up several screens) at the end of each level, followed by a "duel" level against other Robo-Kid sized robots. Many levels branch into others, giving the player the choice over which zone to enter next, increasing replayability.
Robo-Kid can collect four different weapons (whichever weapon is selected is lost when Robo-kid loses a life) in addition to his default gun, collect powerups for a shield that activates on enemy contact, plus rapid fire and speed powerups. The player can also encounter a friendly dinosaur-looking robot that sells weapons and shields to Robo-kid using extra lives as currency.
Reception
In Japan, Game Machine listed Atomic Robo-Kid on their March 1, 1989 issue as being the eighth-most-successful table arcade unit of the month.
Legacy
The game was released by Hamster Corporation (its current rights owner) as part of their Arcade Archives series on the PlayStation 4 in 2016 and Nintendo Switch in 2018.
Releases by platformdates and regions as published
Editions and related releases
- Ported as
- Arcade Archives: Atomic Robo-Kid
Games like this
66Liberation Maiden
2012 · Nintendo 3DS, PlayStation Vita +1
Arcade · Shooter

Blade Runner
1985 · Amstrad CPC, Commodore 64 +2
Arcade · Cyborg
68A-Jax
1987 · Amstrad CPC, Arcade +7
Arcade · Shooter
68Ajax
1987 · Amstrad CPC, Arcade +4
Arcade · Shooter

Aquatron
1983 · Apple II, Atari 8-bit
Arcade · Shooter
Sega exclusiveZoom 909
1982 · Arcade, MSX +1
Arcade · Shooter
PlayStation exclusive70Codename: Tenka
1997 · PlayStation, Windows
Shooter · Cyborg
NEC exclusiveDeep Blue
1989 · TurboGrafx-16
Arcade · Shooter
Collections5 collections
Platform libraries
- Atari ST gamesCommercial games
- Sega Genesis gamesLicensed games
- PlayStation 4 games (A–L)List
- TurboGrafx-16 gamesList of games
- Nintendo Switch games (An–Az)List
Description adapted from its source, CC BY-SA 4.0.
