

2013
Atum
ATUM pulls the player into a world where the player is the mechanic. It brings a novelty take on the point-and-click gameplay of previous generations and combines it with platformer puzzles. The game toys with the concept of multi-layer gameplay, dipping its layers in mathematical loops and philosophical recurrences.
Media
Releases by platformdates and regions as published
Added from the IGDB catalog; not on any collection yet.
