

1989 · Fuxoft · Puzzle · Adventure
Belegost
An unlicensed Tolkien text adventure from Czechoslovakia. Players are adventuring in the ancient realm of dwarves called Belegost in search of the fabulous jewel Alqualamir. Gameplay is streamlined with use of icons to represent common verbs.
- Released
- 31 December 1989
- Platforms
- Atari 8-bitAtari ST/STEZX SpectrumiOS
- Genres
- PuzzleAdventure
- Developers
- Fuxoft
- Publishers
- —
- Modes
- Single-player
- Perspective
- Text
- Themes
- Fantasy
About
Belegost is a 1989 Czech text adventure for the ZX spectrum and Atari ST. It is considered part of the textovka genre—the Czechoslovak text adventure industry.
Keywords
- unofficial
- text-based
Media
The articlegameplay, story, development, reception
Story
The game is a manifestation of the motifs of JRR Tolkien's novels; the title comes from one of the underground dwarf towns in The Lord of the Rings, which is also where the game is set. Within the narrative, the town has been plundered by the Orcs, while the Alqualamir stone remained in the city. The task of the player is to find the stone and escape the city.
Development
The game was developed by Golden Triangle, a development trio made up of Frantisek Fuka (Fuxoft), Miroslav Fídler (Cybexlab) and Tomáš Rylek (TRC), who would later go on to make Jet-Story and Tetris 2. The music was composed by František Fuka.
The three met at Prague's Arabská Gymnázium, and before they had access to computers they programmed on squared paper and learned the basics on a scientific calculator; their first computers were ZX Spectrums, which is what essentially all of their games were made for. When they did begin to create games they started on their own, but they eventually started assisting with each other's creations. When Rylek finished the last levels in Fuka's Tetris 2, according to Fuka "That's when we all put the 'Golden Triangle' logo in all our games (no matter who made us the game), with the name of the product always above the top corner of the triangle". All three members of the Golden Triangle participated in this title, although the main driving force behind Belegost was Miroslav Fídler.
Reception
cz commented that the "hilarious" Czech game had a simple yet visually pleasing atmosphere. cz said that while the game was over a decade old it was still of quite good-quality. Historie a kontext produkce počítačových her žánru adventure v České republice praised the title's original features, and its "well-elaborated story". The paper Indiana Jones Fights the Communist Police notes that Belegost was an example of the Czechoslovak text adventure industry drawing inspiration from fantasy.
cz noted that by filtering out the Czech games in their database and sorting them by year of release, the oldest Czech game is Belegost, though added that this is only true of DOS games. cz notes that Belegost is one Czech game along with Indiana Jones 2 that didn't "blindly" copy the control system for Colossal Cave Adventure, in that the two titles, both the brainchilds of Fuka, use icons and drop-down menus. Its reputation led to it being "one of the first games we reviewed within the Free Games server". Gaming the Iron Curtain argued that the title's icon based interface led to it being essentially a point n click adventure without graphics.
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
