Ludography
Bird Week cover

1986 · Lenar · Platformer · Simulation

Bird Week

Nintendo exclusive

The player plays as a bird and can either play the normal game or the single level practice game. The player must feed butterflies to the baby birds so that they can grow big and eventually leave the nest. It is suggested that they eventually become the "new mother birds" that take care of their offspring in the subsequent levels. Finishing all 999 levels of Bird Week actually results in the beginning of an endless loop instead that ends when the players loses all of his lives.

Released
3 June 1986
Platforms
NES
Genres
PlatformerSimulation
Developers
Lenar
Publishers
EMI Music Japan
Modes
Single-player
Perspective
Side view
Themes
Action
Country
Japan
Age ratings
CLASS_IND L
Languages
Japanese

About

Bird Week (バード・ウィーク, Bādo Uīku) is a single-player action video game released for the Nintendo Family Computer.

Keywords

  • bird
  • fox
  • squirrel

Media

The articlegameplay, story, development, reception

Gameplay

The player plays as a bird and can either play the normal game or the single level practice game. The player must feed butterflies to the baby birds so that they can grow and eventually leave the nest. The game has no end sequence: beyond level 999, it simply repeats levels until the player loses all of their lives.

Each level represents a different season of the year, beginning in early spring and then progressing through summer and autumn before repeating to the following spring. If the proper number of butterflies are not fed to the babies, then the babies end up starving to death. The player loses a life by failing to feed a baby bird, or by being caught by predators and other obstacles.

Releases by platformdates and regions as published

PlatformReleasedRegions
NES3 June 1986Japan

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.