Ludography
Blade: Trinity cover

2004 · Blue Beck · Arcade

Blade: Trinity

In this Marvel-licensed game you are Blade: half human, half vampire, and a feared vampire hunter. You need to track humans collaborating with the vampires, and then take on the creatures themselves with your gang of Nightstalkers - human vampire hunters. Vampire leader Danica has resurrected Drake, the original vampire, and they plan to use his blood to make all vampires immune to daylight. The action is shown with a top-down perspective as you move Blade through different locations.

Released
18 December 2004
Platforms
Legacy Mobile Device
Genres
Arcade
Developers
Blue Beck
Publishers
MFORMA Group Inc.
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Action
Engine
J2ME, BREW
Languages
English
›Story

After gathering information in the police station and Dr. Vance's lab, you will chase Drake over the rooftops and finally meet him in the Phoenix Towers. In the beginning of the game, Blade can only punch the guards, but your team members Abigail and Hannibal King will provide new weapons: a gun with silver bullets, a sword and a throwing weapon. Not all weapons work equally well on all enemies, so you will need to use them strategically.

Health can be replenished with syringes scattered around. To progress, you often need to find computer terminals to unlock doors. These entrances can also be blocked with furniture to hinder incoming enemies. A mini-map in the top left corner shows your position and objectives at all times.

Keywords

  • marvel
  • based on - movie
  • based on - comics
  • comic book character

Media

Releases by platformdates and regions as published

PlatformReleasedRegions
Legacy Mobile Device18 December 2004North America

Added from the IGDB catalog; not on any collection yet.