Ludography
60/100
Players3 ratings
75/100
Critics2 reviews
More scores
Metacritic6 critic reviews
75/100
Metacritic usersuser score
86/100
GameFAQsJust Right
2.63/5
Player reviews
73% positive1,172 reviews
Runs on
Windows, Mac, Linux
Price
US$14.99

Where to get it

Block'hood cover

2017 · City-building · Indie

Block'hood

Block’hood is a neighborhood-building simulator that celebrates the diversity and experimentation of cities and the unique ecosystems within them. Budding city planners will have access to 90+ building blocks to arrange and combine and to create unique neighborhoods and discover the implications of their designs. The game will embark on a story of ecology and understanding as additional resources are always needed to unlock new blocks, configurations, and combinations to create more prosperous neighborhoods. Throughout the design process, players will need to avoid the decay of their city blocks by making sure each unit doesn’t run out of resources and become a strain on the complimentary units around them.

Released
11 May 2017
Platforms
LinuxWindowsmacOS
Genres
City-buildingIndiePuzzleSimulationStrategy
Developers
—
Publishers
Devolver Digital
Modes
Single-player
Country
United States
Age ratings
CLASS_IND L
Languages
Chinese (Simplified), English, French, German, Hungarian, Italian, Japanese, Korean, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish (Spain)
Time to beat
5.5hmain story17hcompletionist

About

Block'hood is a 2017 city-building video game developed by Plethora Project and published by Devolver Digital. It was released on May 11, 2017 for Microsoft Windows, MacOS and Linux. Plethora Project developed a spiritual successor Common'hood, released in 2022.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Block'hood is a neighbourhood building simulator. It involves building a vertical tower for people to live in by combining square building blocks. There are over 200 different building blocks each serving different purposes and requiring different resources. Every block has inputs which are resources it consumes and outputs which are resources it produces.

Resources such as Energy and Food must be managed, and if a building block doesn't have all its required resources it will decay and need to be replaced. To produce more resources blocks such as Wind Turbines, Farms and Water towers can be built. Other blocks that are available include: Flats which can house inhabitants, Parks that provide fresh air, Shops that produce money and Clinics that reduce sickness.

Development

Block'hood, developed by American developer Plethora Project, was first released for early access on March 10, 2016 for Microsoft Windows and MacOS. On March 30, 2016, new features were released including a new UI to inspect block properties, Pigs and Cows were added as well as new farms. On April 27, 2016, Inhabitants were added to the game along with new building blocks. On May 25, 2016, more inhabitants were added, as well as new challenge levels and more new building blocks.

Plethora Project went to E3 in June 2016 to represent the game on MacOS. The game won an award for Best Gameplay at the "Games for Change" festival in June 2016. More new features including a world system enabling a larger neighborhoods were released on July 11, 2016. On August 11, 2016, an update improving the menu system and user interface was released.

Reception

Destructoid gave the game, 7 out of 10 Digitally Downloaded gave the game, 5 out of 5. Hey Poor Critic gave the game, 3 out of 5.

Based on 6 reviews, the score from Metacritic is 75 out of 100.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows10 May 2017Worldwide
macOS10 May 2017Worldwide
Linux10 May 2017Worldwide

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Description adapted from its source, CC BY-SA 4.0.