
Where to get it

2024 · Indie · Puzzle
Block Paradise
"Block Paradise" is an anime-styled Match 3 Game .
About
Sun Shine is an unreleased 1990 tile-matching puzzle arcade video game that was in development by Alpha Denshi and planned to be published by SNK for both the Neo Geo MVS (arcade) and Neo Geo AES (home) platforms. It is the first puzzle game to be developed for both systems and the smallest Neo Geo game in terms of memory data.
Taking place in Paradise Island where looming severe weather threatens to disrupt the climate of the tropical location, players assume command of a dish that contains the Sun's transferred power in order to repel the incoming storms and restore the island to normal. Its gameplay consists of tile-matching, with a main two-button configuration and featuring two playable modes. Sun Shine was first given a location test in July 1990 and despite being previewed across a few video game magazines, in addition to being showcased to attendees at various trade shows, it was ultimately shelved for unknown reasons.
Media

The articlegameplay, story, development, reception
Gameplay
Sun Shine is a puzzle game similar to Columns and Tetris where the main objective is to match three colored tiles of the same color that fall at the top of the playfield as a vertical pair by catching them with the Sun Dish players take control of, instead of the blocks themselves to form a solid vertical line without gaps, although their falling order can be arranged depending on the difficulty level or game mode selected.
A vertical line section in the middle of the playfield allows players to aim and shoot at the incoming blocks with the A button to drop them into the dish, stopping them for a brief time period and they can be rotated by shooting once again at the pair, while managing to match five blocks in a X form will result on a special bonus.
Development
Sun Shine was one of the first twelve titles to be developed for the Neo Geo hardware alongside other projects by Alpha Denshi such as Magician Lord and Ninja Combat. The project was the first puzzle title created for Neo Geo and at only 18 megabits of data, it is also the smallest game developed for the platform compared with SNK's own Puzzled. Although its production number during development remains unknown, it is generally believed to be assigned with the number 8.
The game was first playable during a location test in Japan in July 1990 at Ikebukuru Sunshine Underground Gorilla, where it was met with a less than enthusiastic response from players. It was then showcased in a playable state to attendees at the 1990 Amusement Machine Show and later at the Winter Consumer Electronics Show in January 1991, in addition of being previewed on few magazines such as Electronic Gaming Monthly and Gamest, suggesting that the title was still planned for release. Despite being completed and ready for publication, it was ultimately shelved for unknown reasons, but several possible factors have been given as to why the title was never published in recent years.
Releases by platformdates and regions as published
Games like this
Nintendo exclusiveZengage
2009 · Nintendo DS
Puzzle

Tactic
1993 · Acorn Archimedes, Atari 8-bit
Puzzle
Nintendo exclusiveZen Bound 2
2009 · Android, Nintendo Switch +3
Puzzle
Nintendo exclusiveE-Motion
1990 · Amiga, Amstrad CPC +7
Puzzle · Strategy

Clockwiser
1994 · Amiga 1200, Amiga CD32 +2
Puzzle
PlayStation exclusivePuzzle Scape
2016 · PlayStation Portable
Puzzle
Nintendo exclusive83Number Battle
2007 · Port · Nintendo DS
Puzzle · Strategy
SNK exclusivePuzzle de Pon!
1995 · Arcade, Neo Geo
Puzzle
Collections1 collection
Development status
Description adapted from its source, CC BY-SA 4.0.