Ludography
91/100
Players1,885 ratings
91/100
Critics18 reviews

Where to get it

Bloodborne cover

2015 · FromSoftware · Action role-playing · Adventure

Bloodborne

PlayStation exclusive

An action RPG in which the player embodies a Hunter who, after being transfused with the mysterious blood local to the city of Yharnam, sets off into a "night of the Hunt", an extended night in which Hunters may phase in and out of dream and reality in order to thin the outbreak of abominable beasts that plague the land and, for the more resilient and insightful Hunters, uncover the answers to the Hunt's many mysteries.

Released
24 March 2015
Platforms
PlayStation 4
Genres
Action role-playingAdventureDark fantasyHorrorRole-playingSoulslikeSurvival horror
Developers
FromSoftwareJapan Studio
Publishers
Sony Interactive Entertainment
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
ActionFantasyHorrorOpen world
Country
Japan
Age ratings
PEGI 16CLASS_IND 16ACB MA 15+ESRB MCERO DGRAC 19+USK 16
Languages
Chinese (Simplified), Chinese (Traditional), Danish, Dutch, English, Finnish, French, German, Italian, Japanese, Korean, Norwegian and 8 more
Copies sold
7.5 million as of 2022-02
Time to beat
24hmain story37hwith extras55hcompletionist
Directors
Hidetaka Miyazaki
Composers
Cris Velasco, Ryan Amon

About

Bloodborne is a 2015 action role-playing game developed by FromSoftware and published by Sony Computer Entertainment for the PlayStation 4. The game follows a Hunter through the decrepit Gothic, Victorian-era inspired city of Yharnam, whose inhabitants are afflicted with a blood-borne disease. Attempting to find the source of the plague, the player's character unravels the city's mysteries while fighting beasts and eldritch beings.

Bloodborne is played from a third-person perspective. Players control a customizable protagonist, and the gameplay is focused on strategic weapons-based combat and exploration. Players battle varied enemies while using items such as trick weapons and firearms, exploring different locations, interacting with non-player characters, and unraveling the city's mysteries. Bloodborne began development in 2012 under the working title of Project Beast.

›Story

A Hunter arrives in the decaying Gothic city of Yharnam seeking a mysterious cure known as Paleblood. After receiving a blood transfusion, they awaken in a spectral realm called the Hunter's Dream, bound in service to forces they do not yet understand. Yharnam's inhabitants have been afflicted by a blood-borne plague that transforms them into beasts, and the Healing Church, once the city's salvation, guards secrets tied to ancient eldritch beings called the Great Ones.

To find Paleblood and escape the Dream, the Hunter must slay the beasts plaguing Yharnam and trace the plague to its source, uncovering the hidden connections between the Church, the College of Byrgenwerth, and the Great Ones lurking at the edges of reality.

Keywords

  • bloody
  • disease
  • gothic
  • difficult
  • action-adventure
  • lovecraftian
  • online
  • sword & sorcery
  • playstation network
  • digital distribution
  • playstation trophies
  • leveling up

Media

The articlegameplay, story, development, reception

Gameplay

Bloodborne is an action role-playing game played from a third-person perspective. The player controls a customizable character known as the Hunter and explores the city of Yharnam, fighting enemies and bosses, collecting items, and interacting with non-player characters. At the start of the game, the player creates the Hunter by choosing details such as name, appearance, and an "Origin", which determines the character's starting attributes.

Yharnam is structured as a series of interconnected areas, with optional locations and shortcuts unlocked through exploration. Lamps found throughout the game world act as checkpoints and allow the player to return to the Hunter's Dream, a hub area where the player can buy items, level up, upgrade weapons, and travel to other areas.

Story

Bloodborne is set in Yharnam, a decaying Gothic city known for blood ministration, a medical practice built around the healing properties of blood. Before the events of the game, scholars at the city's College of Byrgenwerth discover the existence of a race of eldritch beings dubbed Great Ones and a substance known as the old blood that can seemingly heal any illness. Using the old blood, the Healing Church, an institution founded by Byrgenwerth breakaways, spreads blood ministration throughout Yharnam. The practice is connected to a plague that transforms people into beasts, leading to the deployment of Hunters to kill the infected.

Ever since, the Healing Church has succumbed to the infighting of its upper echelons. The player controls an unnamed Hunter who travels between Yharnam and the Hunter's Dream, a mysterious realm overseen by Gehrman, an elderly Hunter.

Development

Japan Studio, a subsidiary of Sony Interactive Entertainment, approached FromSoftware concerning cooperative development on a title, and director Hidetaka Miyazaki asked about the possibility of developing a game for eighth-generation consoles. The concept of Bloodborne developed from there. There were no connections to FromSoftware's previous titles, even though Miyazaki conceded that it "carries the DNA of Demon's Souls and its very specific level design". Development ran parallel to that of Dark Souls II.

Miyazaki designed the game's world to combine elements of the hub structure used in Demon's Souls with the interconnected environments of Dark Souls. Yharnam and its surrounding areas form a connected world, while the Hunter's Dream serves as its central hub.

Reception

Bloodborne received "universal acclaim" from critics, according to review aggregator Metacritic. Daniel Tack of Game Informer praised the game's unsettling atmosphere and the aesthetic visuals, which he stated, "had brought horror to life". He also praised its challenging gameplay, which he compared to the Dark Souls series, as well as its intimately-realized story, high replay value, deliberate, rewarding and fast-paced combat, sparse storytelling and satisfying weapon customization. He was also impressed by the well-crafted boss battles, unique enemy design, and soundtrack.

He also praised the multiplayer for extending the longevity of the game, and the game for allowing players to learn and adapt throughout a playthrough. He summarized the review by saying that "While this new IP doesn't stray far from the established Souls franchise, it is a magical, wondrous work that admirably instills both terror and triumph in those brave enough to delve into it."

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 424 March 2015North America · Japan 26 March 2015 · Europe 27 March 2015

Editions and related releases

Included in
Bloodborne: Game of the Year EditionBloodborne: Complete Edition BundleBloodborne: The Old Hunters Edition
Expansions
Bloodborne: The Old Hunters
Basis for
Bloodborne PSX
Built on it
Bloodborne: The Old HuntersBloodborne for Windows
Editions
Bloodborne: Game of the Year EditionBloodborne: Complete Edition Bundle

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Description adapted from its source, CC BY-SA 4.0.