Ludography
Blueprint 3D cover

2011 · Puzzle

Blueprint 3D

Each level begins with a mysterious clutter of seemingly chaotic dots and lines. Underneath all the chaos, however, lies a beautiful blueprint image waiting to be uncovered. It’s right there in front of you: Just drag your finger across the screen to rotate the figure, and all of a sudden you’ll notice that the lines start to make sense! Solve the puzzle by rotating the figure in all directions and on all planes until you hit the sweet spot.

Released
1 November 2011
Platforms
AndroidiOS
Genres
Puzzle
Developers
—
Publishers
—
Modes
Single-player
Country
Germany

About

Blueprint 3D is a puzzle video game for iOS developed by German studio FDG Entertainment and published in November 2011. The object of the game is to rotate a seemingly random jumble of dots and lines in three dimensions until they resolve into a blueprint, a line drawing of an object. The player's score for each of the 240 levels is calculated based on the time needed to solve the puzzle.

Media

The articlegameplay, story, development, reception

Reception

Critics reviewed Blueprint 3D favorably. Review aggregator Metacritic calculated an average score of 90% from six reviews as of 18 November 2011, which the site rates as "universal acclaim". The game's originality was particularly praised.

Releases by platformdates and regions as published

PlatformReleasedRegions
iOS8 November 2011Worldwide

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Description adapted from its source, CC BY-SA 4.0.