Ludography
60/100
Critics1 review
Bogey Dead 6 cover

1996 · Action · Shooter

Bogey Dead 6

PlayStation exclusive

Bogey Dead 6 (released in Japan as "Sidewinder" and in Europe as "Raging Skies") is a 1996 flight simulation video game developed by Pegasus Japan and Bit Town, and published by Asmik Ace Entertainment in Japan and Sony Computer Entertainment in other regions. The game features six real fighter planes: the F-4E, F-14D, F-15E, F-16C, F/A-18E and the F-22 Raptor. The game is played from the perspective of an ace pilot for the United States Air Force. The objective is to protect the United States from communist invasion, enemy involvement and terrorism. The game is very similar to the Ace Combat series.

Released
26 January 1996
Platforms
PlayStation
Genres
ActionShooterSimulation
Developers
—
Publishers
Asmik Ace Entertainment
Series
Sidewinder
Modes
MultiplayerSingle-player
Perspective
First person
Themes
ActionWarfare
Country
Japan
Age ratings
ESRB EUSK 12ACB G

About

Bogey Dead 6 (released in Japan as Sidewinder and in Europe as Raging Skies) is a 1996 flight simulation video game developed by Pegasus Japan and Bit Town, and published by Asmik Ace Entertainment in Japan and Sony Computer Entertainment in other regions. The game features six real fighter planes: the F-4E, F-14D, F-15E, F-16C, F/A-18E and the F-22 Raptor. The game is played from the perspective of an ace pilot for the United States Air Force. The objective is to protect the United States from communist invasion, enemy involvement and terrorism. The game is very similar to the Ace Combat series.

"Bogey Dead 6" is jet pilot jargon meaning "unidentified jet directly behind you."

Keywords

  • combat flight simulator

Media

The articlegameplay, story, development, reception

Gameplay

The player takes the role of an air pilot who is part of an elite first strike air unit. This unit is tasked with putting a stop to an international crime organization that is building up a military sized force.

Players can choose to play in a training mode, play a mission mode, or have a VS. battle. Training mode features 3 different missions with players attempting to get as high of a score as possible. VS. battle has 2 players linking up to play a head-to-head battle against each other.

Reception

The four reviewers of Electronic Gaming Monthly all remarked that Bogey Dead 6 is much more of an arcade-style action shooter than a true flight sim, but otherwise were divided about the game. Shawn Smith said he normally disliked flight sims but was quickly addicted to Bogey Dead 6 due to its well-conceived modes, voice overs, replay value, and variety of missions, but the other three opined that the game, while having strong graphics, sound effects, and entertainment value, ultimately would only appeal to hardcore flight combat fans. Crispin Boyer felt the time limits were the fatal flaw, while Dan Hsu and Sushi-X cited the lack of originality. Next Generation praised the variety of missions, the graphics, and the difficulty level, but felt the game to be ultimately underwhelming due to control issues, such as that the plane can only dip its nose when the wings are almost level.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation26 January 1996Japan · North America 6 August 1996 · Europe 1 September 1996

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Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.