Ludography
61/100
Players26 ratings
72/100
Metacritic6 critic reviews
More scores
Metacritic usersuser score
85/100
GameFAQsEasy
3.3/5
Player reviews
92% positive34,180 reviews
Steam Deck
Unsupported
Runs on
Windows
Price
US$29.99

Where to get it

Boneworks cover

2019 · Stress Level Zero · Action-adventure · Adventure

Boneworks

Boneworks is an Experimental Physics VR Adventure. Use found physics weapons, tools, and objects to fight across dangerous playscapes and mysterious architecture.

Released
10 December 2019
Platforms
Meta QuestOculus VRSteamVRWindows
Genres
Action-adventureAdventureFirst-person shooterIndiePuzzlePuzzle-platformerShooterSimulation
Developers
Stress Level Zero
Publishers
Stress Level Zero
Modes
Single-player
Perspective
First personVirtual Reality
Themes
Action
Country
United States
Age ratings
ESRB M
Languages
English
Time to beat
11hmain story2hwith extras39hcompletionist

About

Boneworks is a 2019 first-person shooter virtual reality game developed and published by Stress Level Zero. The game is designed to be entirely physics-based, with the player controlling a full virtual body that responds not just to the player's real-world input but also to obstructions in the game world.

In Boneworks, players take on the role of Arthur Ford, a rogue cybersecurity director who escapes into an unfinished simulated universe, battling through surreal architecture and mysterious scenes with a variety of experimental physics-based weaponry.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Boneworks uses physics on almost every aspect of the game. All objects in the world can be interacted with by the player, taking into account the object's size, weight and material. Small objects like cups or hammers can be easily picked up one-handed while larger objects like crates or barrels take more effort to be moved. Stationary objects, like railings or mesh fences can be climbed instead of picked up.

In most VR titles, the player moves through the world via teleportation, and is represented by two non-corporeal hands which respond to the motion controllers. Boneworks instead uses a fully simulated body, which uses inverse kinematics based on the location of the player's head and hands.

Story

Boneworks is set in Stress Level Zero's shared alternate universe, which incorporates other titles like Duck Season and Bonelab.

In the 1990s, the global conglomerate Gammon discovers a strange dimension known as the Voidway, which exists outside of space and time. This dimension contains a strange quantum particle (known as void particles) which can exist in multiple places at once. Using void particles, Gammon's rival, Monogon Industries, is able to create the BONEWORKS engine, which uses artificial intelligence and void particles to create infinite instances of virtual space, accessible via VR headsets.

Development

Stress Level Zero, the developers behind Boneworks, had previously created two virtual reality titles – Hover Junkers and Duck Season, both of which used the classic floating hands design. After the release of Duck Season, Brandon Laatsch (lead developer and co-founder) wanted to create a 'more mainstream' game with the goal of pushing the medium of virtual reality forward, while also appealing to mainstream gamers. They decided on a first-person shooter due to its mainstream appeal.

Half-Life 2, a FPS created by Valve in 2004, was a source of inspiration due to its physics-based interaction. Laatsch felt that since then, input had barely changed, with almost all games either using a game controller or keyboard and mouse. SLZ decided that virtual reality was the most promising choice to further game innovation, due to its immersive nature.

Reception

Boneworks received "mixed or average" reviews from critics, according to the review aggregation website Metacritic.

Boneworks has been compared to Half-Life in its aesthetics and puzzles. The game was praised for having created an "incredible engine for a captivating VR adventure", and has been called "one of the best VR gun-adventure games on the market".

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows10 December 2019Worldwide
SteamVR10 December 2019Worldwide
Meta Quest20 February 2020Worldwide
Oculus VR20 February 2020Worldwide

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Description adapted from its source, CC BY-SA 4.0.