
- 63/100
- Players24 ratings
- 78/100
- Critics4 reviews
More scores
- Metacritic29 critic reviews
- 74/100
- Metacritic usersuser score
- 70/100
- GameFAQsJust Right-Tough
- 3.43/5
- Player reviews
- 91% positive9,603 reviews
- Steam Deck
- Playable
- Runs on
- Windows
- Price
- US$19.99
Where to get it

2020 · Awe Interactive · Adventure · Arcade
BPM: Bullets Per Minute
In BPM, all of your actions and the actions of your enemies are tied to the beat of the music. Your enemies perform a dance-like sequence of attacks to an epic rock opera. BPM is inspired by retro shooters of the 90’s. It is fast, frenetic and rhythmical. You can double jump, dash, rocket jump and bunny hop to evade your opponents.
- Released
- 15 September 2020
- Platforms
- Nintendo SwitchPlayStation 4WindowsXbox One
- Genres
- AdventureArcadeFirst-person shooterIndieRhythmRoguelikeShooter
- Developers
- Awe Interactive
- Publishers
- Awe Interactive
- Modes
- Single-player
- Perspective
- First person
- Themes
- Action
- Engine
- Unreal Engine 4
- Country
- England
- Age ratings
- ACB MPEGI 12GRAC 15+ESRB T
- Languages
- Chinese (Simplified), English, English (UK), French, German, Italian, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish (Spain)
- Time to beat
- 3.5hmain story40hcompletionist
About
BPM: Bullets Per Minute is a roguelike rhythmic first-person shooter developed and published by Awe Interactive. The game incorporates elements from rhythm games and roguelikes. It was released for Microsoft Windows in September 2020, for PlayStation 4 and Xbox One in October 2021, and for Nintendo Switch in September 2022.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
BPM is a first-person shooter in which the player assumes control of a Valkyrie who must combat various monstrous creatures across different realms. The player can choose from ten characters, each of whom has their own unique abilities, strengths and weaknesses. Similar to rhythm games such as Crypt of the NecroDancer, the players must use abilities, reload, and shoot their weapons on beat to the game's heavy metal background music. As with many rhythm games, each successful beat match boosts a score multiplier, while their guns will misfire if the player loses the beat. The game features dungeons that are procedurally generated, and the player must defeat seven different bosses in order to finish the game.
Development
The game was developed by Awe Interactive, which was a two-person team based in the UK. The game was inspired by early first-person shooters such as Doom and Quake, while some of the gameplay mechanics were influenced by Crypt of the NecroDancer and Cuphead. Originally the team wanted to use music from various artists, but they decided to work exclusively with Sam Houghton and Joe Collinson after hearing their work. The game is powered by Epic Games' Unreal Engine, and used assets from their cancelled project, Paragon. One of Paragon's characters, Sevarog, appears in the game.
The game was published by Playtonic Friends, the publishing arm of Playtonic Games, the developer behind Yooka-Laylee. The game was released for Windows on September 16, 2020. The game was released for PlayStation 4 and Xbox One on October 5, 2021, and was released for Nintendo Switch on September 8, 2022.
Reception
According to review aggregator platform Metacritic, the Windows version received "mixed or average" reviews while the PlayStation 4 version received "generally favorable reviews".
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Collections7 collections
Platform libraries
Years
- Games released in 2020List › July–September
- Games released in 2021List › October–December
- Games released in 2022List › July-September
Genres
- RoguelikesList
Description adapted from its source, CC BY-SA 4.0.
