
2013 · Adventure · Gacha
Brave Frontier
Brave Frontier is a mobile-based RPG game combining elements of trading card games, collection/evolution-based games, and traditional RPGs. Players act as a "summoner", calling upon creatives and heroes of the 6 elements (fire, earth, water, thunder, light, and dark).
- Released
- 2013
- Platforms
- Amazon FireAndroidWindowsiOS
- Genres
- AdventureGachaRole-playingTurn-based strategy
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Perspective
- Side viewText
- Themes
- ActionFantasy
- Country
- Japan
- Age ratings
- ESRB E10+PEGI 7
About
Brave Frontier (ブレイブフロンティア, Bureibu Furontia) was a Japanese mobile role-playing game developed and published by A-Lim, originally for Apple's iOS and later for Android and Kindle Fire. It was first released in Japan by A-Lim on July 3, 2013, and later released worldwide by Gumi and managed by 2 locations, Gumi Asia and Gumi Europe.
A sequel game titled Brave Frontier 2 was released only in Japan on February 22, 2018 while a global-exclusive sequel, titled Brave Frontier: The Last Summoner was released on September 17, 2018. The game ended all services across all platforms and regions on April 27, 2022. This decision was made by A-Lim on March 30. A follow-up spin-off title, Brave Frontier Versus, was released worldwide for iOS and Android on October 22, 2025.
›Story
The land of Grand Gaia is a world ravaged by a war between humans and the Gods that took place many years ago. It is a land surrounded by a veil of mystery but engulfed in havoc as certain places have been conquered by four fallen gods, who have betrayed their fellow gods. Amidst the chaos, The Imperial Army of Randall, capital of Elgaia and the Akras Summoners Hall are doing their best to handle the chaos the fallen gods and the demonic legions its causing, but have not been able to push them back. But, amidst the chaos, a god by the name of Lucius summons a hero to liberate Grand Gaia from The Four Fallen Gods.
Keywords
- guest character
- digital distribution
Media
The articlegameplay, story, development, reception
Gameplay
Brave Frontier's gameplay is similar to Tri-Ace's Valkyrie Profile. The storyline focuses on the unnamed summoner and players have to complete every stage to access a new area. Players are allowed to bring up to 5 units in each stage with a "friend" unit in quest mode. Players make friends through friend request.
Attacking units in a battle rewards the player with Brave Burst Crystals, and Heart Crystals. After an enemy is defeated, the player proceeds the next stage until the boss, which is required to go complete a level. After completing, players are rewarded with Zel, Karma and items, as well as acquiring units from each mission. When players complete the entire area, they'll be rewarded with one gem.
Story
The land of Grand Gaia is a world ravaged by a war between humans and the Gods that took place many years ago. It is a land surrounded by a veil of mystery but engulfed in havoc as certain places have been conquered by four fallen gods, who have betrayed their fellow gods. Amidst the chaos, The Imperial Army of Randall, capital of Elgaia and the Akras Summoners Hall are doing their best to handle the chaos the fallen gods and the demonic legions its causing, but have not been able to push them back. But, amidst the chaos, a god by the name of Lucius summons a hero to liberate Grand Gaia from The Four Fallen Gods.
Development
The game was first announced after the Gaming Company A-Lim was officially registered in March 2013. The company, formed from the combined efforts of Gumi Ventures, B-Dash Ventures, and Fuji Startup Ventures, a company owned by Fuji TV. Hironao Kunimitsu officially stated that the company would have "key advantage over other game-makers in the market." Hisatoshi Hayakashi, the game's executive producer stated that the game was inspired from various RPG games such as Final Fantasy, Valkyrie Profile, Romancing SaGa, Star Ocean and the Tales series; Hayashi explained, "Originally, we wanted to have players walk around towns and dungeons, but then we thought about mobile devices and small screens and suddenly, knowing how far you were into a dungeon was quite scary, and walking in towns was not as enjoyable as it should be. But I am convinced that if we can somehow represent the fact that players are walking around cities and dungeons, talking to people and fighting monsters, all on a mobile device, they will really get into the RPG world."
Following the game's release, several promotional in-game units were released exclusively in both Japanese and global versions of the game, including crossover units from magazines such as Famitsu and other smartphone games such as Emperors SaGa, Deemo, Puzzle Trooper, Rise of Mana, Secret of Mana, Tales of Link, Rune Story, The King of Fighters, Phantom of the Kill, Shin Megami Tensei IV: Apocalypse, Final Fantasy Brave Exvius, Blazing Odyssey and Crystal of Reunion. The developers also collaborated with other media franchises such as Crypton Future Media's Vocaloid mascot Hatsune Miku the film series The Hobbit and Eagle Talon.
Reception
Gamezebo gave the game a generally positive review, stating that "It's got its heart in the right place aspiring to be like the Final Fantasy or Xenoblade series, but it's still caught up in the platform paradigms we know all too well. In other words, it's fine for its time, just not timeless." The global version of the game became the most downloaded game on both Android and iOS platforms with a total of 10 million downloads as of August 2014.
It currently holds the Guinness World Record for the "Most playable pixel art characters in a mobile game".
Releases by platformdates and regions as published
Editions and related releases
- Followed by
- Brave Frontier 2
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Features
Description adapted from its source, CC BY-SA 4.0.

