Ludography
80/100
Critics1 review
72/100
Metacritic9 critic reviews
More scores
Metacritic usersuser score
70/100
GameFAQsTough
3.5/5
Player reviews
89% positive92 reviews
Runs on
Windows
Price
US$19.99

Where to get it

Breakers Collection cover

2023 · Bundle / compilation · QUByte Interactive · Fighting · Adventure

Breakers Collection

Bundle / compilation

Breakers Collection includes two cult-classic Japanese 2D arcade fighting games. It also adds brand-new content, quality of life improvements and even an online multiplayer mode to mark the triumphant launch of the franchise on modern home consoles.

Released
12 January 2023
Platforms
Nintendo SwitchPlayStation 4PlayStation 5WindowsXbox OneXbox Series X/S
Genres
FightingAdventureArcade
Developers
QUByte Interactive
Publishers
QUByte Interactive
Modes
MultiplayerSingle-player
Perspective
Side view
Themes
ActionParty
Engine
Unity
Age ratings
USK 12ACB MGRAC 12+ESRB TPEGI 7
Languages
English
Time to beat
2hmain story3hcompletionist

About

Breakers (ブレイカーズ, Bureikāzu) is a 1996 fighting game developed by Visco Corporation, which was released for the Neo Geo. It was followed up by Breakers Revenge (ブレイカーズリベンジ, Bureikāzu Ribenji) in 1998 and Breakers Revenge Chicago (Japanese: ブレイカーズリベンジ死嘩護), developed by exA-Arcadia and released in July 2024.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The controls of the game is similar to that of SNK's earlier installments in their Fatal Fury series (particularly Fatal Fury 2, Special and 3). The special actions are also similar to other fighting games from the same era, although the dashing and back-stepping techniques tend to differ between characters (some of them will roll on the floor for example). Additionally, the player can move while standing up after a fall. The game system emphasizes balance between characters by featuring an elaborate damage adjustment feature.

The player also can perform super moves by accumulating enough energy in their power gauge and performing the command (the power gauge can be filled up to three levels). To accumulate energy for the Power Gauge, the player must perform special actions such as taunting, dashing, back-stepping, rolling, etc. Like most fighting games, the player can cancel a regular move into a special move or special move into a super move, but the player can also connect one super move to another until their Power Gauge runs out, allowing the player to perform acrobatic combos. Because of its emphasis on damage adjustment, it is hard to spam the same attacks for great damage.

Story

The following plot summary is translated from the home versions' manual:

Most characters in the game take inspiration from Street Fighter II. The original Breakers features a roster of eight playable characters and a single boss character who is playable only in the home versions. Additionally, each of the playable characters has a differently named palette-swapped alter-ego that each character face during the single-player mode instead of the usual clone. Breakers Revenge introduces one new character and turns the boss into a playable character as well.

Development

Breakers was one of many video games that tried to copy the formula of Street Fighter II and achieve similar success. Breakers was originally announced in 1993 under the title of Crystal Legacy in English, or Tenrin no Syo Chicago (天麟の書 死嘩護) in Japanese. The game was first announced in the premiere issue of Game Hisshō Guide (ゲーム必勝ガイド) published by Byakuya Shobo in 1993, while the first issue of Game Center Tenkoku (ゲーセン天国) published by Tokuma Shoten during the same year revealed the first screenshot of the game. An issue of Geibunsha's Super Gamers magazine published a strategy guide for this prototype, which differs from the released version by having only a single-level special move gauge, different commands and move names for some of the characters, and having the same Super Move command (ABCD simultaneously) for all the characters.

Tenrin no Syo underwent location testing in June 1994 at the Famil game center near Shiinamachi Station and was later shown at the AM Show during the same year, before the game was revamped and retitled Breakers.

Reception

In Japan, Game Machine listed Breakers as the thirteenth most successful arcade game of January 1997.

The game is rather obscure in the arcade and Neo Geo scene, but it has gained something of a cult following. Along with no home ports of Breakers Revenge being released, the home ports of the original Breakers was never released outside Japan, pushing it deeper into obscurity. Due to its status and notoriety as a cult classic, it can still be seen being played in some modern Japanese fighting game tournaments. Even more so, the game is now more accessible due to the existence of emulators.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 412 January 2023Worldwide
Windows12 January 2023Worldwide
Nintendo Switch12 January 2023Worldwide
PlayStation 512 January 2023Worldwide
Xbox Series X/S12 January 2023North America
Xbox One12 January 2023Worldwide

Editions and related releases

Includes
BreakersBreakers Revenge

Games like this

Collections4 collections

Features

Description adapted from its source, CC BY-SA 4.0.