Ludography
80/100
Players1 rating

Where to get it

Caladrius Blaze cover

2015 · MOSS · Shoot 'em up · Shooter

Caladrius Blaze

Caladrius is an Action game, developed and published by Moss, which was released in Japan in 2013.

Released
4 September 2015
Platforms
ArcadeNintendo SwitchXbox 360
Genres
Shoot 'em upShooter
Developers
MOSS
Publishers
—
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionScience fiction
Country
Japan
Age ratings
ESRB TCERO D
Composers
Manabu Namiki

About

Caladrius (カラドリウス, Karadoriusu) is a scrolling shooter developed and published by MOSS, first released on April 25, 2013 for the Xbox 360 in Japan. It was later released digitally in North America and Europe on September 4, 2015. Net system. The game was released for the PlayStation 3 under the name Caladrius Blaze on August 14, 2014 exclusively in Japan.

This version added extra characters, stages, and game modes. The updated version was also released internationally for the PlayStation 4 on August 9, 2016, Microsoft Windows on January 12, 2017, and Nintendo Switch on July 19, 2019, all of which were published by H2 Interactive.

›Story

Origins and Inspiration detail the formation of MOSS in 2005 by former Raiden development staff from Seibu Kaihatsu, and how their experience influenced the creation of "Caladrius."

Design Philosophy mention the collaboration with character designer Suzuhito Yasuda, known for works like "Durarara!!" and "Devil Survivor," and how his involvement shaped the game's aesthetic.

Keywords

  • shoot 'em up
  • shmup
  • scrolling shooter

Media

The articlegameplay, story, development, reception

Gameplay

In Caladrius, there are normal attacks and there are elemental attacks. There are three types of element gauges, and when an elemental attack is used it depletes one of the gauges, but it is restored over time or by acquiring element cores in the stage. However, element cores are temporary, and their effectiveness decreases over time. Ether chips are generated when players damage enemies with elemental attacks and fill the ether gauge.

Ether chips strengthen elemental attacks. In addition to regular bombs, there is also an "element burst" that can only be used when all element gauges are over 50%. Furthermore, there is a system called "Shame Break'' that damages the passenger's body and clothing by damaging the aircraft, and is activated if the opponent's health gauge is emptied within 30 seconds. The player character is also subject to Shame Break, which will be activated if they have 30 or more medals when defeated.

Story

Origins and Inspiration detail the formation of MOSS in 2005 by former Raiden development staff from Seibu Kaihatsu, and how their experience influenced the creation of "Caladrius."

Design Philosophy mention the collaboration with character designer Suzuhito Yasuda, known for works like "Durarara!!" and "Devil Survivor," and how his involvement shaped the game's aesthetic.

Reception

Famitsu magazine scored Caladrius a 31 out of 40 and Caladrius Blaze a 29 out of 40.

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox 36025 April 2013Japan · North America 4 October 2015

Editions and related releases

Expanded editions
Caladrius BlazeCaladrius AC
Built on it
Caladrius ACCaladrius Blaze

Games like this

Collections2 collections

Years

Platform libraries

Description adapted from its source, CC BY-SA 4.0.