Ludography
Player reviews
38% positive375 reviews
Steam Deck
Unsupported
Runs on
Windows
Price
US$9.99

Where to get it

Camelot Unchained cover

2026 · Mark Jacobs · Adventure · MMORPG

Camelot Unchained

Camelot Unchained is an in-development fantasy massively multiplayer online role-playing game from City State Entertainment which was partially funded through Kickstarter. Leading its production is Mark Jacobs, the former designer of Dark Age of Camelot.

Released
2 June 2026
Platforms
Windows
Genres
AdventureMMORPGRole-playing
Developers
Mark Jacobs
Publishers
—
Modes
Multiplayer
Perspective
First personThird person
Themes
Open world
Country
United States
Languages
English

About

Camelot Unchained is an upcoming fantasy massively multiplayer online role-playing game from City State Entertainment which was partially funded through Kickstarter. Leading its production is Mark Jacobs, the former designer of Dark Age of Camelot. Its crowd funding campaign raised US$4.5 million with Jacobs contributing an additional $5 million from his own assets, and raising an additional $7.5 million from investors, for a total of $17 million. The game is based on its own proprietary game engine engineered for server-side physics and large-scale battles, and as such will focus primarily on open world PVP rather than "theme park" instanced encounters or battlegrounds. Camelot Unchained entered Beta 1 phase on July 31, 2018, and early access on June 2, 2026.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Camelot Unchained is considered to be a spiritual successor to Mark Jacobs' prior game Dark Age of Camelot (DAoC) and will prominently feature a Player versus Player (PvP)-centric design which Jacobs now calls "Tri-Realm". Also like DAoC, the game will borrow from Arthurian legend, Norse mythology, and Irish mythology while adding new and original elements to it. The game is planned to have large scale PvP battles as a primary focus to its gameplay. Jacobs denies considering the game a spiritual successor to DAoC although stating he could have legally done so had he chosen to.

Story

The Agne takes place after an apocalyptic event known as First Breaking of the World. Eons ago, the Veil was pierced. The Veil was the only border between our world and a stranger, more magical world Beyond. Through that tear in reality came the Dragons.

Some hold that the Veil itself is alive; a mysterious entity that did not like being pierced. Its violent reactions caused the Veilstorms. These storms tore across the earth and changed everything. Abominations and new races were forged from the fires of magic and winds of the Veilstorms, creating something new out of humanity.

Development

In December 2012, Mark Jacobs with City State Entertainment released the first teaser for the game which hinted at the premise a three faction PvP game. It was later confirmed in a subsequent interview that Jacobs was planning a Realm versus Realm (RvR) game similar to his prior game DAoC and that instead of building another "themepark-style MMO", he would focus on a more niche PvP game. City State Entertainment started a Kickstarter funding project for Camelot Unchained on April 2, 2013. By the Kickstarter's conclusion on May 2, it had 14,873 backers with US$2,232,933 raised.

After the conclusion of their Kickstarter, CSE continued to receive backer funds to unlock various stretch goals. On March 3, 2015, Camelot Unchained entered into Alpha 1. The first Beta testing stage was originally scheduled for around July 18 of the same year, but was delayed for what would become three years. In early 2016 during the "Crunch" buildup for Beta 1, serious flaws in the ability system were discovered.

Releases by platformdates and regions as published

PlatformReleasedRegions
WindowsEarly Access2 June 2026Worldwide

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Description adapted from its source, CC BY-SA 4.0.