Ludography
CastleStorm II cover

2020 · Zen Studios · Strategy

CastleStorm II

Aim your catapults! Command your troops! Bloody the battlefield! CastleStorm's charming genre mashup returns, leveling up everything you loved in the original with Unreal Engine 4-powered ruthless destruction.

Released
31 July 2020
Platforms
Nintendo SwitchPlayStation 4WindowsXbox One
Genres
Strategy
Developers
Zen Studios
Publishers
Zen Studios
Modes
MultiplayerSingle-player
Themes
ActionFantasy
Age ratings
ACB MUSK 16ESRB TPEGI 16GRAC 12+
Languages
English, French, German, Italian, Spanish (Spain)

About

CastleStorm is a 2013 game developed by Zen Studios for Xbox 360, Windows, PlayStation 3, PlayStation Vita, and Wii U. A remastered version titled CastleStorm: Definitive Edition was released in 2014 for PlayStation 4 and Xbox One. A free-to-play mobile version titled CastleStorm: Free to Siege was released in 2014 for Amazon, Android, and iOS. The game also received a virtual reality adaptation for Oculus Rift, Samsung Gear VR, and PlayStation VR. A sequel titled CastleStorm 2 was released on July 31, 2020.

Media

The articlegameplay, story, development, reception

Gameplay

CastleStorm is a side-scrolling physics-based real-time strategy game with tower defense elements. The player plays a number of characters obtained from completing separate game "campaigns", starting with the default character, Sir Gareth who is introduced in the first campaign, Kingdom Quest. There are four separate campaigns featured in the game, all set in slightly different points of time, with the last being, "The Warrior Queen".

Story

Sir Gareth, protector of the realm is fighting Vikings. The knights and vikings have had a longstanding peace, but it breaks when ancient crystal is stolen. It falls to Sir Gareth to rally the troops, retrieve the gem, and restore peace to the land.

Reception

CastleStorm received "generally favorable" reviews, while CastleStorm: Definitive Edition received "mixed or average" reviews, according to review aggregator Metacritic. It was praised for physics, visuals, and real-time strategy, but was criticized for a repetitive storyline and pointless missions. IGN favorably compared the title to Angry Birds while criticizing its overly sensitive controls. Push Square commented on the VR version of the game, stating that its overcomplicated nature lent itself well to those who liked multitasking.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows31 July 2020Worldwide
PlayStation 431 July 2020Worldwide
Xbox One31 July 2020Worldwide · North America 23 September 2020
Nintendo Switch23 September 2020Worldwide

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Description adapted from its source, CC BY-SA 4.0.