Ludography
More scores
GameFAQsJust Right/Tough
3.07/5
Player reviews
87% positive16 reviews
Runs on
Windows
Price
US$9.99

Where to get it

Catechumen cover

2000 · Action · Action-adventure

Catechumen

A Christian-themed first-person-shooter, you are a Christian-in-training in the Ancient Roman times. You are battling the hordes of demons sent by the devil to corrupt Roman souls. Most of your comrades have been locked away by the possessed Romans. Only you, armed with a holy sword that shoots word of God, can enlighten the possessed Centurions, banish the demons, save your fellow Christians, and defeat Satan himself...

Released
1 October 2000
Platforms
Windows
Genres
ActionAction-adventureAdventureChristianFirst-person shooterHistoricalShooter
Developers
—
Publishers
—
Modes
Single-player
Perspective
First person
Themes
ActionFantasyHistorical
Engine
Genesis3D
Country
United States
Age ratings
ESRB T
Languages
English
Copies sold
80,000

About

Catechumen is a 2000 first-person shooter game with Christian themes developed and published by N'Lightning Software Development. Set during the time of the persecution of Christians in the Roman Empire, the player controls a catechumen, a novice Christian being trained before taking part in secret gatherings. Traversing eighteen levels, they seek to free their mentor and fellow Christians from captivity. The player uses the eight Swords of the Spirit to defeat demons and convert possessed Roman soldiers to Christianity. Faith stands in for the character's health.

Ralph Bagley, N'Lightning's founder and chief executive officer, conceived Catechumen in 1996 because he had mixed feelings about playing Doom and Quake as a licensed minister. He was unable to obtain funding until the Columbine High School massacre in April 1999, which was partially blamed on violent video games. That month, Bagley established N'Lightning, raised US$1 million, and hired staff from the recently defunct Trilobyte to form the core design team. Thirty people worked on the game, which cost $850,000 to make. After eighteen months in development, Catechumen was released in October 2000.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Catechumen is a first-person shooter set in the year 171, during the time of the persecution of Christians in the Roman Empire. The player assumes the role of a catechumen, a novice Christian undergoing training with a mentor for one year before being granted access to secret meetings. Before their training could be completed, their mentor and brethren were captured by the Romans, so the catechumen seeks to free them. The player traverses eighteen levels, facing possessed Roman soldiers and various demons as enemies.

As the game progresses, angels grant the catechumen eight Swords of the Spirit to use as weapons. Each sword has a different strength and effectiveness against certain enemies. They shoot energy beams that defeat demons and convert Roman soldiers to Christianity, who then kneel down and start to pray.

Development

Catechumen was the debut game of N'Lightning Software Development, a studio focused on Christian video games and based in Medford, Oregon. The company's founder and chief executive officer, Ralph D. Bagley, was a licensed minister at the Church of God in Christ in Medford. Additionally, he was the publisher of The Christian Quarterly, a small newspaper in the Western United States.

Bagley had been a fan of video games since Pong and Pac-Man but had mixed feelings about coming home from church to play "nastier" games like Doom and Quake. Seeing the recently increased popularity of Christian music, he believed there was a potential market for Christian games "that match the excitement of secular games while promoting Christian values – without the violent or sexually explicit content".

Reception

Catechumen received mixed reviews; the review aggregator website GameRankings calculated a weighted average rating of 53% based on ten critic reviews. Michael Lafferty of GameZone called the storyline "refreshing" for drawing from existing legends instead of inventing something entirely new. Conversely, GameRevolution's Johnny Liu found the story to be "more boring than Sunday school". CNET Gamecenter's Colin Williamson lauded the game's pacing, saying it was "ridiculously fast, making even Doom seem lethargic in comparison".

S. Berman, in his review for USA Today, reported the game as a satisfying adrenaline rush, and he praised the environments as being "exquisitely rendered". Randy Sluganski of Just Adventure said the graphics were less advanced than peers like Quake and Unreal but praised the use of vibrant colors, dynamic lighting, and volumetric fog. Games Domain's Bruce Pulver criticized the visuals only for often being too dark, such that important elements were not visible.

Legacy

As Catechumen featured no multiplayer, N'Lightning had begun developing a multiplayer game by August 2000. The company later created another single-player first-person shooter, Ominous Horizons: A Paladin's Calling. It was in development by March 2001 and released in September with CenturionSoft as the distributor. 6 million to produce, making it the most expensive Christian game.

By July 2005, it had sold 50,000 copies. Catechumen and Ominous Horizons were among the bestselling Christian games of all time, and N'Lightning's sales increased yearly. Despite this, the company remained an obscure name in the video game industry and did not break even. N'Lightning later sought to develop a console game, having licensed a game engine for $500,000.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows27 September 2000North America

Games like this

Collections3 collections

Genres

Description adapted from its source, CC BY-SA 4.0.