Ludography
69/100
Players52 ratings
70/100
Critics8 reviews
More scores
Metacriticcritics
72/100
Metacritic usersuser score
62/100
GameFAQsJust Right-Tough
3.67/5
Player reviews
76% positive1,450 reviews
Steam Deck
Verified
Runs on
Windows, Mac, Linux
Price
US$19.99

Where to get it

Chasm cover

2018 · Bit Kid · Action role-playing · Adventure

Chasm

Chasm is a procedurally-generated RPG Platformer for PC (Win, Mac, & Linux), Playstation 4, and Nintendo Switch. Taking equal inspiration from hack 'n slash dungeon crawlers and Metroidvania-style platformers, it will immerse you in a procedurally-generated fantasy world full of exciting treasure, deadly enemies, and abundant secrets.

Released
31 July 2018
Platforms
LinuxNintendo SwitchPlayStation 4PlayStation VitaWindowsXbox OnemacOS
Genres
Action role-playingAdventureIndiePlatformerRole-playing
Developers
Bit Kid
Publishers
—
Modes
Single-player
Perspective
Side view
Themes
ActionFantasy
Country
United States
Age ratings
USK 12ACB MESRB TPEGI 7CLASS_IND 10
Languages
English, French, German, Hungarian, Italian, Portuguese (Brazil), Portuguese (Portugal), Spanish (Spain)
Copies sold
200,000 as of 2025-08-30
Time to beat
9hmain story7.5hwith extras14hcompletionist

About

Chasm is a Metroidvania video game developed and published by Bit Kid, Inc. for Microsoft Windows, macOS, Linux, PlayStation 4 and PlayStation Vita in July 2018, the Nintendo Switch in October 2018, and the Xbox One in November 2018.

›Story

When a small mining community falls silent, a young soldier named Daltyn is sent to investigate. Upon arriving in the remote mountain town of Karthas, he discovers that paranormal forces have sealed the town off from the outside world. Now trapped, he's left with no option but to explore the mines below the town and uncover the source of the disturbances. Six huge procedurally-generated areas await, each lovingly crafted in a retro pixel art style. Help Daltyn gain new abilities and equipment, evade dangerous traps, and defeat hordes of deadly enemies in order to save Karthas - and possibly the world!

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Inspired by Castlevania: Symphony of the Night, Chasm tells the story of an aspiring knight eager to prove their worth, on a quest to a mining town whose resources are essential. Although the story is the same for all players, the exact layout of the world map is unique for each adventure, through the game's use of procedural generation combined with handmade room sequences. Combat (also similar to Castlevania) gives the player an option of a melee weapon and a sub-weapon to do most of your damage. As the players venture down into the mine, they can level up, collect new weapons from swords to whips, and use artifacts which make the environment explorable in different ways for new areas.

The boss fights in the game rely on memorizing attack patterns. Besides that, there are rooms with moving or disappearing platforms, environmental hazards and traps, making a balance between combat and platforming. On the journey, there are townspeople trapped in cages. Releasing them sends them back up to the town, with a shop or service offered in the process, and unlocks a new sidequest expanding on the service they offer.

Development

Initial development started in 2012 with a prototype. The main character was only able to fight and jump, and his design barely changed since then. Maryland, USA-based studio Bit Kid, Inc. hoped they could sell the idea of an old-fashioned game to publishers at the Game Developers Conference, but nobody offered to fund the game. The team decided to crowdfund the game instead through Kickstarter in 2013, which was successful.

Reception

Critical reception for the PC version of Chasm was mixed to positive. Jeremy Peeples of Hardcore Gamer called it "one of the finest Metroidvanias ever created." Tom Marks of IGN said: "Chasm is a lovely and fun Metroidvania with a lot of cool new ideas, even if its randomized maps are uninteresting." Writing for GameSpot, Tom McShea said: "Chasm is a well-crafted adventure" and praised its "superb combat and visual design."

Releases by platformdates and regions as published

PlatformReleasedRegions
Linux30 July 2018Worldwide
Windows30 July 2018Worldwide
macOS30 July 2018Worldwide
PlayStation 431 July 2018Worldwide
PlayStation Vita31 July 2018Worldwide
Nintendo Switch11 October 2018North America
Xbox One9 November 2018North America · Worldwide 9 November 2018

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Description adapted from its source, CC BY-SA 4.0.