Ludography
Chocks Away cover

1990 · Flight simulation · Simulation

Chocks Away

Chocks Away is a flight simulation game for the Acorn Archimedes. It was written by Andrew Hutchings and published by The Fourth Dimension. The game is loosely set in the First World War, though many elements are simplified and anachronistic.

Released
1990
Platforms
Acorn Archimedes
Genres
Flight simulationSimulationWorld War I
Developers
—
Publishers
The Fourth Dimension
Modes
Single-player
Country
United Kingdom

About

Chocks Away is a flight simulation game for the Acorn Archimedes. It was written by Andrew Hutchings and published by The Fourth Dimension in 1990. The game is loosely set in the First World War, though many elements are simplified and anachronistic.

The articlegameplay, story, development, reception

Gameplay

The player flies a single British Tiger Moth aircraft (despite the design dating from peacetime and being a trainer) on various missions against German forces. Free movement is allowed around each mission's map, though the aircraft does not have the fuel capacity to allow infinite roaming - instead it must return to the home airfield to refuel. The Tiger Moth carries a single fixed forward-firing machine gun with infinite ammunition. The player pilots the plane from an in-cockpit view, though a chase camera is used if they are shot down, showing the helpless demise of their aircraft.

The missions involved a mix of target ground attack and interception, all undertaken solo and all requiring the player to land safely at home base afterwards. A number of German aircraft will attempt to intervene by attacking the player's aircraft, which can take six hits before being shot down and crashing - though it can be repaired at the home air strip if the player is capable of reaching it. Later missions take part on a much-simplified and undersize map of Western Europe, with the UK as the player's base. For some missions an aircraft carrier is used as the base instead of an airstrip.

Reception

Acorn User praised its two player mode, saying it was "...brilliantly good fun".

Releases by platformdates and regions as published

PlatformReleasedRegions
Acorn Archimedes1 February 1990Worldwide

Games like this

Collections1 collection

Genres

Description adapted from its source, CC BY-SA 4.0.