
- 70/100
- Critics2 reviews
- 68/100
- Metacritic7 critic reviews
More scores
- Metacritic usersuser score
- 62/100
- Player reviews
- 88% positive462 reviews
- Steam Deck
- Playable
- Runs on
- Windows
- Price
- US$7.99
Where to get it

2024 · Remaster · WayForward · Point-and-click adventure · Puzzle
Clock Tower Rewind
Remaster
The Super Famicom classic, Clock Tower, is getting remastered for modern consoles.
- Released
- 29 October 2024
- Platforms
- Xbox Series X/SPlayStation 4WindowsPlayStation 5Xbox OneNintendo Switch
- Genres
- Point-and-click adventurePuzzleAdventure
- Developers
- WayForwardHuman Entertainment
- Publishers
- SUNSOFTCapcomWayForwardLimited Run Games
- Modes
- Single-player
- Perspective
- Side view
- Themes
- HorrorSurvival
- Engine
- Carbon Engine
- Age ratings
- GRAC 12+ACB PGPEGI 16CLASS_IND 12ESRB TUSK 12
- Languages
- Chinese (Simplified), Chinese (Traditional), English, English (UK), French, German, Italian, Japanese, Korean, Spanish (Mexico), Spanish (Spain)
- Time to beat
- 3.5hmain story10hcompletionist
About
Clock Tower is a point-and-click survival horror video game developed and published by Human Entertainment for the Super Famicom in 1995. It is the first installment in the Clock Tower series. The story follows orphan Jennifer Simpson soon after she is adopted by the Barrows family along with other orphaned girls. Shortly after arriving at the Barrows family manor, one of the other children is killed by a stalker called Scissorman.
Jennifer must then explore the Barrows Mansion to find a way to escape while evading Scissorman, leading to one of the game's multiple endings. Clock Tower utilizes a point-and-click interface with the player controlling a cursor to direct Jennifer's actions.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Clock Tower is a survival horror point-and-click adventure game with 2D graphics. The player controls a cursor to direct the main character, Jennifer Simpson, and give commands such as investigating objects or opening doors. Jennifer can walk and run, although running will reduce her stamina. She may recover her stamina by sitting on the floor.
Jennifer's character portrait in the corner of the screen will change depending on her stamina level. In addition to interacting with objects in the game, Jennifer can also store them in the inventory for later use. The layout of items changes with each playthrough.
Story
The story follows Jennifer Simpson, an orphan from the fictional Granite Orphanage in Romsdalen, Norway. She and other orphaned children named Laura, Anne, and Lotte are adopted in September 1995 by a wealthy recluse named Simon Barrows, who lives in a mansion known as the "Clock Tower", named after its predominant feature. After arriving at the mansion, Mary, the woman who brought the children to the mansion, leaves to find Mr. Barrows.
When she takes an unusually long time, Jennifer offers to investigate. Upon leaving the room, she hears a scream coming from the main foyer. Jennifer returns to find the lights off and the girls missing. After finding either Laura or Anne killed, she finds herself being stalked by a murderous little boy with deformed features, wielding a huge pair of scissors, named Bobby Barrows, also known as the Scissorman in the game.
Development
Clock Tower was directed by Hifumi Kono, who wished to use the game to pay homage to one of his favorite film directors, Dario Argento. Most notably, the game borrows many ideas and is inspired by his film Phenomena (1985). Clock Tower has strong relations to its plot and shares other similarities with Argento's 1980s films, such as occult themes, distressed young women, and bright colors atop a foggy setting. Kono had a passion for old horror films, and wanted Clock Tower to feel like one.
Kono described Clock Tower as an experimental project with a small budget and staff. His peers believed that a game where the protagonist runs away from the enemy would not work, but he continued on despite these concerns. Due to lack of staffing resources, developer Human Entertainment could not include mouse support and also needed to shrink the map down significantly. Although the graphics are two-dimensional, the mansion is designed within a 3D space.
Reception
For the Super Famicom release, the four reviewers of Famitsu commented on the game's difficulty and how scary it was. Hirokazu Hamamura wrote that the transition from silence to a sudden event would get the players heart racing/ while another reviewer said that the game is so scary it will make players weep. Three reviewers commented on the difficulty, saying the slightest mistake will lead to a game over. One reviewer recommended to play with a walkthrough, while another said that was just the nature of adventure games.
The publication later compared the PlayStation version to Clock Tower 2 (1996). One reviewer found it superior to the sequel in terms of horror while one said the sequel had obviously superior graphics, but the same level of terror as the follow-up. One reviewer complimented that its biggest selling point was its low price of 3800 yen. and the WonderSwan version a 22 out of 40.
Releases by platformdates and regions as published
Editions and related releases
- Part of
- Clock Tower
- Remaster of
- Clock Tower
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Collections1 collection
Years
- Games released in 2024List › October–December
- Games released in 2024List › October–December
Description adapted from its source, CC BY-SA 4.0.
