
- 73/100
- Players10 ratings

1986 · Nichibutsu · Adventure · Arcade
Console Archives: MagMax
Nintendo console exclusive
A horizontal scrolling shooter, players control the title hover ship in an attempt to completely construct the ship into a giant robot and to destroy any enemies attempting to stop it.
- Released
- 18 March 1986
- Platforms
- Amstrad CPCArcadeCommodore 64Commodore C64/128/MAXNESNintendo Switch 2Wii UZX Spectrum
- Genres
- AdventureArcadeShoot 'em upShooter
- Developers
- Nichibutsu
- Publishers
- Fujisankei Communications International
- Perspective
- Third personBird view / IsometricSide view
- Themes
- ActionScience fiction
- Country
- Japan
- Age ratings
- CLASS_IND LCERO A
- Languages
- Japanese
About
MagMax is a 1985 horizontally scrolling shooter video game developed and published by Nichibutsu for arcades. It was ported to the Nintendo Entertainment System, released in Japan on March 19, 1986, and by FCI in North America in October 1988. The game was also ported to the Commodore 64, ZX Spectrum, and Amstrad CPC by Ocean Software and released on their Imagine label in 1987.
The three-headed mechanical dragon found as a boss character in the game, known as Babylon, strongly resembles Mecha-King Ghidorah from the Godzilla franchise. Hamster Corporation acquired the rights to the game alongside Nichibutsu's intellectual property, and released the game as part of their Arcade Archives series for the PlayStation 4 in 2015 and the Nintendo Switch in 2020, as well as the NES version for their Console Archives series for the Nintendo Switch 2 and PlayStation 5 in May 2026.
Keywords
- anime
- shoot 'em up
- mecha
- pixel art
- sequel
- based on - anime
- students
- based on - comics
Media

The articlegameplay, story, development, reception
Gameplay
Players control the titular spaceship in an attempt to completely construct the ship into a giant robot and to destroy any enemies attempting to stop it. The ship must avoid various obstacles while shooting enemies on a 3D field. After a successful transformation into the robot, the ship gains increased mobility, while the gameplay becomes that of a typical horizontal scrolling shooter.
Reception
In Japan, Game Machine listed MagMax as the second most successful table arcade unit of April 1985.
Releases by platformdates and regions as published
Editions and related releases
- Ported as
- MagMaxArcade Archives: MagMax
- Built on it
- MagMax
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.