Ludography
79/100
Players35 ratings
88/100
Critics5 reviews
More scores
Metacritic45 critic reviews
83/100
Metacritic usersuser score
89/100
Player reviews
91% positive14,141 reviews
Steam Deck
Unsupported
Runs on
Windows
Price
US$59.99

Where to get it

Control Resonant cover

2026 · Action role-playing · Adventure

Control Resonant

Explore a warped Manhattan on the brink of paranatural annihilation in this thrilling action-adventure RPG. Unleash the extraordinary powers of Dylan Faden as he fights for his humanity and survival against a reality-bending cosmic threat.

Released
24 September 2026
Platforms
PlayStation 5WindowsXbox Series X/SmacOS
Genres
Action role-playingAdventureBeat 'em upRole-playing
Developers
—
Publishers
—
Modes
Single-player
Perspective
Third person
Themes
ActionScience fiction
Country
Finland
Age ratings
PEGI 16CLASS_IND 16ESRB MGRAC 15+USK 18ACB MA 15+
Languages
Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Spanish (Mexico) and 3 more
Copies sold
1 million as of 2026-10-15
Time to beat
20hmain story33hwith extras49hcompletionist

About

Control Resonant is a 2026 action role-playing game developed and published by Remedy Entertainment. It is a sequel to the 2019 game Control and was released for PlayStation 5, Windows, and Xbox Series X/S on 24 September 2026, and will release for macOS later in 2026. The game received generally positive reviews from critics.

The story follows Dylan Faden, a paranaturally abled "parautilitarian" who first appeared as a supporting character in Control, as he battles an invasion of hostile entities while searching for his estranged sister Jesse Faden.

›Story

After years in confinement at the hands of the Federal Bureau of Control (FBC), Dylan Faden’s former captors are deploying him at the peak of a supernatural crisis.

Charged with combating a mysterious cosmic entity as it alters fundamental aspects of our reality, Dylan must harness his new-found powers to take the fight to the myriad threats overwhelming Manhattan.

Join Dylan in this sequel to the multi-award-winning CONTROL to explore the expansive zones of a city overrun by the corrupting influences of the chaotic Hiss and invasive micro-organism, the Mold, and other twisted paranatural threats.

On the path to unlocking the full potential of his supernatural abilities Dylan will also seek out his sister, FBC Director Jesse Faden, as he bids to comprehend and contain the dangers that have spilled beyond the confines of the Oldest House to tear our world apart.

Players say

Media

The articlegameplay, story, development, reception

Story

Seven years after the Hiss invasion of the Oldest House, Federal Bureau of Control Director Jesse Faden awakens her comatose brother Dylan by stabbing him with the Aberrant, an Object of Power, before disappearing. Dylan is subsequently recruited by the Board to help deal with the current crisis, as the FBC's HRA defenses have inexplicably failed, allowing the Hiss to breach the Oldest House's lockdown and escape into the outside world. He makes contact with FBC agent Zoe de Vera, who explains that the Hiss escaped while the FBC was dealing with another Altered World Event dubbed the "Patterning", which has cut off Manhattan from the rest of the world and is rapidly warping reality. With the Aberrant, Dylan kills a number of Hiss as well as a paranatural entity called "The Artist" which appears to be hostile to the Hiss. Realizing the severity of the situation, Zoe orders Dylan to report back to the Oldest House for orders.

Dylan meets with the Acting co-Director, Head of Research Emily Pope, who allows Dylan to remain free to assist the FBC on the condition he wear a Mobile Containment Device that can remotely incapacitate or kill him. Pope explains that the Patterning appears to be diametrically opposed to the Hiss which she hopes can be weaponized if they can reverse engineer it. To that end, Pope instructs Dylan to hunt down paranatural entities mutated by the Patterning, dubbed "Resonant Entities", to analyze them. Zoe is assigned to be Dylan's handler and is given control of his MCD.

Development

In June 2021, Remedy Entertainment announced an agreement with 505 Games, the publisher of its 2019 game Control, to develop FBC: Firebreak, a multiplayer spin-off, and a "bigger-budget" project expanding the Control series. In May 2022, the latter project was referenced under the codename "Heron" in Remedy's development roadmap. In November, the company confirmed that "Heron" was a sequel to Control and unveiled the first concept art. Remedy announced a co-development and co-publishing deal with 505 Games for the title.

In February 2024, Remedy acquired full ownership of the Control series from 505 Games for €17 million. In August, the company partnered with Annapurna Pictures to finance half of the sequel's development costs. By that month, the game had reached the "production readiness stage". In October, Control 2 was teased during an optional scene in the Alan Wake 2 expansion The Lake House.

Reception

Control Resonant received "generally favorable" reviews, according to review aggregator website Metacritic, with OpenCritic reporting that 86% of critics recommended the game. IGN gave the game an 8 out of 10, complimenting its combat system and design while noting that the late game can be tedious. IGN also wrote that the role-playing game mechanics offer some flexibility but are lacking in depth. The New York Times published a review which praised the game's portrayal of Manhattan and its potential for exploration, and also that there is a disconnect between the gameplay and storytelling: story and character development are bound to "cut scenes and flashbacks with stiff, unnatural performances", with the gameplay mostly focusing on combat. The Guardian compared the game's design to the 2010 film Inception, remarked that movement and exploration are high points, and wrote that the game "has made a tonal shift towards easily digestible mainstream convention" when compared to its predecessor.

The game sold more than 1 million copies in 3 weeks and became Remedy Entertainment's fastest selling video game.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 5Advanced Access22 September 2026Worldwide · Worldwide 24 September 2026
macOS24 September 2026Worldwide
Windows24 September 2026Worldwide
Xbox Series X/S24 September 2026Worldwide

Games like this

Collections3 collections

Platform libraries

Years

Themes

Description adapted from its source, CC BY-SA 4.0.