Ludography
78/100
Players36 ratings
93/100
Critics1 review
More scores
Metacritic6 critic reviews
89/100
Metacritic usersuser score
87/100
GameFAQsTough
3.9/5
Player reviews
96% positive23,371 reviews
Steam Deck
Unsupported
Runs on
Windows
Price
US$19.99

Where to get it

Cruelty Squad cover

2021 · Biopunk · First-person shooter

Cruelty Squad

Cruelty Squad is a tactical first person shooter set in the hardcore gig economy of corporate liquidations. You're an emotionally dead combat-substance fueled grunt of Cruelty Squad, a depraved subsidiary company tasked with performing wetworks for its host conglomerate. Will you make the Corporate Arch Demoness proud or succumb to bitter tears of failure?

Also known as
crueltysquad.exe
Released
16 June 2021
Platforms
Windows
Genres
BiopunkFirst-person shooterIndieShooterSimulationTactical
Developers
—
Publishers
—
Modes
Single-player
Perspective
First person
Themes
ActionScience fictionStealthComedy
Engine
Godot
Country
Finland
Languages
English
Time to beat
6.5hmain story24hcompletionist

About

Cruelty Squad is a 2021 tactical first-person shooter developed and published by Finnish indie studio Consumer Softproducts, managed by artist Ville Kallio. In the game, the player takes on the role of a biologically-augmented assassin employed by the titular wetwork security company, tasked with performing black operations for its host conglomerate. The game is notable for its surreal, "sensorally aggressive" aesthetic.

Cruelty Squad is described by the developer as "an immersive power fantasy simulator with tactical stealth elements", and has been compared to games such as Tom Clancy's Rainbow Six, Deus Ex, and Hitman: Codename 47. The game's themes have been described as anti-capitalist, anti-corporate, and a satire on the gig economy.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The player chooses their weaponry and equipment before starting each of the 19 missions present in the game, and then must traverse open, sandbox-style levels to locate and neutralize targets. Health lost during combat can be regained by using certain equipment, consuming cooked giblets, or even eating corpses should the player die enough times on a level ("Power In Misery", the easiest difficulty level). While there is no penalty for killing civilians during a mission, silent and non-lethal solutions are also possible outside of the necessary killing of targets. During missions, the player can harvest organs from corpses as well as go fishing, then they can trade those organs and fish on a dynamic stock market for money, or explore Cruelty Squad's headquarters.

Story

Cruelty Squad is set in a dystopian corporatocracy where corporations possess overwhelming influence over police and government affairs. Technological advances allow people to be resurrected after death, rendering much of humanity immortal and cheapening the perceived value of life. Indiscriminate killings are commonplace, and armed security is a fixture of virtually every populated area. Human and animal organs are sold on the stock market, and invasive biological implants and augmented organs are used by security forces and assassins to aid in combat. Corporate contract killings are handled in part by Cruelty Squad, a wetwork security company working under the umbrella of a large conglomerate.

After being discharged from the "SEC Death Unit", the player character -whom sports bright, neon colored attire, as well as matching colored receding hair- receives a phone call from his handler, who offers him employment within Cruelty Squad. He is tasked to kill a number of people who have drawn the ire of conglomerate "higher-ups"; these include anti-corporate politicians, cultists, rogue police officers, delinquent employees, and rival CEOs. Eventually, the handler attempts to put a hit out on the player in their apartment, forcing the player to escape other assassins and police officers, however the handler apologizes and claims it was a mistake. Later in the game, the player and his handler begin to turn on the higher-ups, not due to any real anti-corporate beliefs, but simply for the potential humor of the situation.

Development

Cruelty Squad was produced within the Godot game engine. It was released on Steam on 15 June 2021.

Prior to the development of Cruelty Squad, lead developer and artist Ville Kallio created and exhibited multiple artistic works consisting of comics and video art, as well as installations and standalone artworks for galleries. Notable museums he has exhibited include the Futura in Prague, and the SIC Gallery in Helsinki, Finland. Many of these previous artworks contain allusions to video games, as well as many ideas that would later become parts of Cruelty Squad. Kallio has said that his gallery work "never really felt like more than just a weird hobby" and that it was like "a black hole with no future", stating that going into game development felt sensible since his previous work had been heavily inspired by video games.

Reception

Cruelty Squad received "generally favorable" reviews, according to review aggregator website Metacritic.

James Brod of Third Coast Review described the game as "grislier than Hotline Miami" and recommended it to fans of "old school tactical shooters". Jake Tucker of NME declared Cruelty Squad to be the "most compelling game of the year", awarding it five stars out of five. Many outlets also commented on the harshness of the visuals, with Rock Paper Shotgun's Graham Smith dubbing them "sensorally aggressive". James Davenport of PC Gamer called it "some prime existential PC gaming horror."

Awards

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
WindowsEarly Access4 January 2021Worldwide · Worldwide 15 June 2021

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Description adapted from its source, CC BY-SA 4.0.