

1996 · Cyberpunk · Government simulation
CyberJudas
CyberJudas is a presidential simulation video game for MS-DOS-compatible computers, and is the sequel to Shadow President. CyberJudas contains many of the same cyberpunk/dark science fiction elements of the original game, but adds themes of espionage and treason.
- Released
- 30 June 1996
- Platforms
- MS-DOS
- Genres
- CyberpunkGovernment simulationSimulationStrategy
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Country
- United States
- Age ratings
- ESRB E
Keywords
- world domination
- conspiracy
- economy
- presidential candidate
- nuclear bomb
- air strike
The articlegameplay, story, development, reception
Gameplay
The player takes the role of the President of the United States of America, and must handle an ongoing timeline of world events by making political decisions and engaging in diplomatic, economic and military interactions with other computer-controlled states. The player is attended by a cabinet of computer-controlled advisors, each with their own area of responsibility, who will offer advice on actions to be taken.
The game features three modes of play. In the Presidential Simulator, the only goal is to remain in power by maintaining sufficient popularity to avoid electoral defeat, impeachment or assassination. If popularity is maintained, the player's term as president can continue beyond the US' real-life limit of two terms, however terms must be consecutive: being voted out ends the game. In the Presidential Simulator, the player's cabinet work in the player's interest and deliver relatively unbiased advice.
Reception
Tasos Kaiafas of Computer Game Review opined, "CyberJudas does show its age, which may have a dual effect." He found it technically dated, but argued that its gameplay attains "a level that transcends today's viscerally oriented 3-D worlds."
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Collections1 collection
Genres
- Simulation gamesConstruction and management simulation › Government simulation
Description adapted from its source, CC BY-SA 4.0.