Ludography
Darius Gaiden cover

1994 · Taito · Arcade · Shoot 'em up

Darius Gaiden

Timed Sega exclusive

Darius Gaiden is a two-dimensional shoot'em up. The player controls a space ship named the Silver Hawk and must guide it through scrolling stages, destroying enemies and avoiding obstacles along the way. The ship is armed with forward-firing missiles, aerial bombs and a protective force-field, all of which can be upgraded by various power-ups that are dropped by specially-colored enemies when they are destroyed by the player. New to the Silver Hawk's arsenal in Darius Gaiden is the 'black hole bomb.' When fired, the black hole bomb will create a large vortex in the center of the screen, which sucks in enemies and projectiles on the screen for a short moment, until it explodes into a powerful ball of lightning that inflicts massive damage onto every enemy on the screen.

Released
19 September 1994
Platforms
ArcadePlayStationSega SaturnWindows
Genres
ArcadeShoot 'em upShooter
Developers
Taito
Publishers
—
Modes
MultiplayerSingle-player
Perspective
Side view
Themes
Science fiction
Country
Japan
Age ratings
ESRB E
Composers
Hisayoshi Ogura

About

Darius Gaiden is a 1994 horizontal-scrolling shooter arcade game developed and published by Taito. The fifth entry in its Darius series, players control a starship named the Silver Hawk in its mission to destroy the Belsar empire before it wipes out the population of planet Darius. Gaiden adds several new features to the core concepts of its predecessors, including screen-clearing black hole bombs and the ability to capture mid-level bosses. The game has been ported to several consoles, including the Sega Saturn and PlayStation.

Created by producer Hidehiro Fujiwara, Darius Gaiden was designed to show off the technological capabilities of Taito's then-new F3 System, an arcade board that utilized interchangeable cartridges. Though he had little exposure to the series, Fujiwara wanted to design a new Darius game that improved on its established concepts. The development team worked to retain many of the franchise's core elements while also focusing on creating a new and engaging experience. Originally titled Darius III, its name was changed to Darius Gaiden as its plot took place between the first two games; gaiden is the Japanese term for "side story".

›Story

Shortly after the events of the first Darius, protagonists Proco and Tiat help refugees from the planet Darius flee from the destruction caused by the Belser Army. They eventually find and set up a temporary colony on a planet named Vadis. Suddenly, Belser rises again and launches a surprise attack on a spaceport on Darius, which was being used to help ferry the remaining Darians to Vadis. The remaining refugees are killed, and Belser sets course for Vadis.

A fleet of Silver Hawks are sent to fend off Belser, but are easily annihilated. Once again, Proco and Tiat are given no choice but to fight off Belser once more.

Keywords

  • aliens
  • shoot 'em up
  • robots
  • shmup
  • space
  • retroachievements

Media

The articlegameplay, story, development, reception

Gameplay

Darius Gaiden is a horizontal-scrolling shooter video game. The player controls a starship named the Silver Hawk in its mission to obliterate the Belsar empire, which is plotting to destroy what is left of the human race and their new home of planet Darius. A second player can join in at any time. The game uses a non-linear level progression system where players can select whichever level they choose after completing the previous one.

There are twenty-seven stages total, with the player only being able to play seven of them at a time. In these levels, the Silver Hawk must destroy constantly moving formations of enemies while avoiding their projectiles, as well as dodging obstacles. Enemies are made to resemble fish, crabs, seahorses, and other aquatic creatures. Levels conclude with a boss that must be defeated by destroying its weak spot, such as its head or mouth.

Development

Darius Gaiden was published by Taito as the third arcade installment in its Darius series, and the fifth entry overall. Its development was headed by producer Hidehiro Fujiwara, who was alongside designer and artist Hirokazu Kato, and programmer Akira Kurabayashi. Fujiwara had little exposure to the series aside from assisting in production of the original Darius. Nonetheless, he was a fan of the first game, and was ready to work on a sequel that could improve on concepts established by its predecessors.

When Fujiawara was conceiving the idea for Gaiden, Taito released its F3 System, an arcade system board that allowed arcade operators to swap out games through interchangeable ROM cartridges, similar to the Neo Geo. Taito wanted big-name franchises to appear on its new board to increase awareness and attract attention, so Fujiwara proposed the idea of a Darius game as the series was well known in Japan. Taito approved the request and allowed development of Darius Gaiden to begin.

Reception

Upon its debut in arcades, Darius Gaiden received critical acclaim, and was a commercial success. The Japanese magazine Gamest handed the game several awards, including the 2nd "Best Graphic", 3rd "Best Shooting", and 7th "Grand Prize" awards. Readers also voted it as being the fourth best arcade game of the year. Gamest commended Taito for not focusing on gimmicks like the panoramic screen, but instead on the gameplay by making it fresh and interesting. Staff praised the mechanics, soundtrack, graphical style, and overall presentation.

Home releases of Darius Gaiden, specifically the Sega Saturn version, also received positive reviews. The Saturn version sold over 70,000 copies in Japan alone. Famitsu awarded it the "Gold Hall of Fame" award, the magazine's second highest award for a game. Publications specifically focused on the gameplay and graphical style.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade1 September 1994Japan · North America 1 November 1994
Sega Saturn15 December 1995Japan · North America 17 December 1996
PlayStation20 December 1996Japan
Windows31 December 1997North America

Editions and related releases

Included in
Darius Cozmic CollectionDarius Cozmic Collection: Special EditionTaito Memories JoukanTaito Legends 2Darius Cozmic Collection Arcade

Games like this

Collections3 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.