
- 80/100
- Metacritic13 critic reviews
More scores
- Metacritic usersuser score
- 59/100
- GameFAQsJust Right
- 3.29/5
- Player reviews
- 72% positive2,669 reviews
- Steam Deck
- Verified
- Runs on
- Windows
- Price
- US$24.99
Where to get it

2021 · Sword & Axe · Adventure · Indie
Dark Deity
Nintendo console exclusive
Command legendary heroes to reshape a land fractured by broken oaths, reckless war, and a secret search for arcane power. The ancient artifacts and powerful weapons you discover will empower your cast of 30 playable characters as they form bonds and battle their way into legend.
- Released
- 16 June 2021
- Platforms
- Nintendo SwitchWindows
- Genres
- AdventureIndieRole-playingStrategyTacticalTactical role-playingTurn-based strategy
- Developers
- Sword & Axe
- Publishers
- Freedom Games
- Modes
- Single-player
- Perspective
- Bird view / IsometricSide view
- Themes
- Fantasy
- Age ratings
- USK 12ESRB E10+CLASS_IND 10PEGI 12GRAC 12+
- Languages
- Chinese (Simplified), English, French, German, Italian, Japanese, Korean, Spanish (Spain)
- Time to beat
- 23hmain story37hcompletionist
About
Dark Deity is a tactical role-playing video game developed by Sword & Axe LLC and published by indie.io. It was funded by Kickstarter, and released on June 15, 2021, on the Steam platform for Microsoft Windows. It was later released for Nintendo Switch on March 17, 2022. It follows a group of military academy students in a fantasy universe who are suddenly conscripted into the army years prior to their normal graduation due to the onset of war in the kingdom.
The game garnered positive reviews on PC and mixed reviews on Switch, with reviewers praising its overall gameplay, character artwork, and amount of class choices. However, reviewers criticized its map graphics and design, menu layout, performance issues, and bugs. The game's similarity to the Fire Emblem series was noted, and some felt the game lacked originality in the directness of its homages.
›Story
Command legendary heroes to reshape a land fractured by broken oaths, reckless wars, and secret arcane powers. The technological and cultural achievements of a once-great civilization now lie locked inside the ruins of ancient temples throughout the world of Terrazael. Long after society’s mighty history is snuffed out by a powerful and mysterious “Calamity”, the people of Etlan teeter on the brink of total war.
In a desperate attempt to bolster his recruit ranks, King Varic of the Kingdom of Delia expedites the graduation of all students at the Brookstead Military Academy, severing a pact that has stood for a thousand years. With the course of their future undemocratically derailed, these four “graduates” of the Brookstead Academy set out to leave their mark on this world.
This is their story.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The gameplay consists of moving units around on a grid-based battlefield. Characters utilize an "Advantage system" where they all carry four different weapons that target different enemy weaknesses. These weapons can be upgraded using Class Tokens, which is essential for the game. Weapons have 4 tiers that require different rarities of Tokens to upgrade. Upgrading a weapon twice will advance it to the next tier.
The game foregoes the use of permadeath or casual modes as seen in Fire Emblem. When characters are defeated in battle, they remain playable, but gain a permanent wound that costs them a random stat point. This still punishes players permanently for losing a character, but lets players decide to continue fighting if they decide that the tradeoff is worth it. Due to the lower penalty for losing units, the game's difficulty is balanced to be challenging.
Story
The game starts in the Delian Kingdom, where the ruler, King Varic, has started an ill-prepared war. He forcibly conscripts all the students in the Brookstead Military Academy, even if they are not yet ready to graduate. Four students—Irving, Garrick, Maren, and Alden—are among those recruited, and become embroiled in war. As the story progresses, a more shadowy conflict unfolds involving nefarious figures searching for ancient magical artifacts known as Eternal Aspects, which also have the gameplay purpose of adding unique modifiers to characters' stats.
Development
Dark Deity was first conceptualized by Chip Moore and Dylan Takeyama, who came up with the concept while in college. The developers had the goal to match a retro gameplay style with an updated modern look, scaling down high-resolution character art to lower-resolution sprites. They created the game in GameMaker and launched a successful Kickstarter. It was later surprise-launched on Steam.
Reception
Dark Deity received "generally favorable" reviews for PC according to review aggregator Metacritic, with critics citing its gameplay, art and story; the Nintendo Switch version received "mixed or average" reviews. OpenCritic assessed that the game was recommended by 50% of critics.
Audra Bowling of RPGFan rated the game 91/100 and gave it the Editor's Choice award, comparing it to Fire Emblem but saying that it diverged in key ways, and calling it an enjoyable addition to the strategy RPG genre. She criticized the game's lack of a tutorial and minor technical issues, also calling the story "standard fantasy fare", but saying that it served its purpose and that she enjoyed the game's tongue-in-cheek moments.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Dark Deity 1 & 2
- Downloadable content
- Dark Deity: Suns Out, Swords Out
- Editions
- Dark Deity: Complete Edition
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Collections4 collections
Years
- Games released in 2021List › April–June
- Games released in 2022List › January-March
Development status
- Games in developmentIn development
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
