
- 80/100
- Critics1 review
More scores
- GameFAQsSimple-Easy
- 1.75/5
- Player reviews
- 51% positive479 reviews
- Steam Deck
- Playable
- Runs on
- Windows, Mac
- Price
- Free
Where to get it

2007 · Psychic Software · Indie · Post-apocalyptic
Darkwind: War on Wheels
Battle for survival and supremacy in a gritty post-apocalyptic world of vehicular combat where strategy and tactics determines who wins.
- Released
- 4 May 2007
- Platforms
- LinuxWindowsmacOS
- Genres
- IndiePost-apocalypticRacingRole-playingStrategyTurn-based strategyVehicular combat
- Developers
- Psychic Software
- Publishers
- Psychic Software
- Modes
- Multiplayer
- Themes
- Action
- Languages
- English
About
Darkwind: War on Wheels is a turn-based racing and vehicle combat massively multiplayer online game for Microsoft Windows and Mac OS X by Irish developer Sam Redfern. It is inspired by the tabletop game Car Wars and the Mad Max movies, but set in an original universe. Darkwind was opened to the public on May 4, 2007, after two years of development and been continually updated. It was re-released for Steam in 2014 as free-to-play.
Players say
Media

The articlegameplay, story, development, reception
Gameplay
The focus of the game is on vehicular combat - cars with guns - both in the wilderness and in manmade arenas and racing circuits. Gameplay is split between a web interface (for strategic management) and a 3D interface that supports Windows, Mac OS X and Linux (for control of your characters and vehicles during a combat or race).
There are all sorts of activities to do within the game. Players can gain fame and accumulate looted hardware from their defeated adversaries (who may be either computer-controlled or player-controlled), but risk suffering defeat and the lives of their gang members. Wilderness actions are frequently performed by multi-player squads: by joining, players can greatly increase their chance of survival. Alternatively, players can also join town events, such as races and death races, to gain fame and earn prizes. These can be joined as standard events, competitive leagues or ladders.
Story
A disastrous solar event in 2019 and 2020 leaves the world devastated, with only small pockets of human survivors scratching out a living in a bleak, irradiated world. Largely fuelled by the stockpiles of hardware left behind by a dead civilization combined with the desperation of a new world order, gladiatorial death-sports begin around the year 2035. The vast expanses of wilderness between the towns are menaced by gangs of road pirates armed with heavily armed cars and trucks, and travelled by equally well armed trade groups, making a living by carrying food, fuel, and other specialist equipment between the towns.
Reception
Reviews have been consistently favourable. Andrew Williams from Bytten remarks that Darkwind "...is a seriously addictive game". PC Gamer UK calls Darkwind "...the best quasi-real-time, partially browser-based, online, post-apocalyptic turn-based vehicular fighting game we’ve played".
One of the game's key selling features is the wide variety of activities to participate in. Inside Mac Games, in its review, said: "This is a breath of fresh air in what I consider a very stale and one-sided genre of gameplay, where even the behemoth in the market seems destined for repetition". Gametunnel reviewer Joseph Lieberman also praises Darkwind for its harsh, unforgiving setting, saying "...it is refreshing to see an online game that doesn't let you off the hook when things go south".
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Collections2 collections
Genres
- Racing gamesList › 2000s
- Turn-based strategy gamesList
Description adapted from its source, CC BY-SA 4.0.