
2011 · Action role-playing · Beat 'em up
Dead Island
The player is drawn into the world of Dead Island on the brink of a mysterious epidemic that suddenly, and without warning, breaks out on the fictional island of Banoi. As a guest of the Royal Palms Resort, the player's stay was supposed to be a dream holiday; a luxurious getaway to the beautiful beaches of a tropical paradise. But faced with the reality of a zombie apocalypse, there is only one thing left to do: Survive. This is Dead Island; a paradise to die for.
- Released
- 6 September 2011
- Platforms
- LinuxPlayStation 3WindowsXbox 360
- Genres
- Action role-playingBeat 'em upFirst-person shooterHorrorPost-apocalypticShooterSurvival horror
- Developers
- —
- Publishers
- Deep Silver
- Series
- Dead Island
- Modes
- MultiplayerSingle-player
- Perspective
- First person
- Themes
- ActionHorrorSurvival
- Engine
- Chrome Engine
- Country
- Poland
- Age ratings
- ACB MA 15+CERO ZESRB MCLASS_IND 18PEGI 18GRAC 19+
- Languages
- English
- Copies sold
- 3 million as of 2011-12-21
- Time to beat
- 11hmain story19hwith extras70hcompletionist
- Composers
- Giles Lamb
About
Dead Island is a 2011 action role-playing game developed by Techland and published by Deep Silver. Released for Linux, Microsoft Windows, OS X, PlayStation 3 and Xbox 360, the game is centered on the challenge of surviving a zombie-infested open world with an important emphasis on melee combat. The plot focuses on four playable survivors trying to survive and escape off the fictional island of Banoi.
The game was announced at the 2006 Electronic Entertainment Expo, but delayed until 2011. The game's cinematic announcement trailer was met with controversy over its depiction of a dead child. However reception was nonetheless positive, with praise going towards the emotional impact, animation and story, with the trailer being held as one of the best in any medium.
›Story
The island of Banoi is a lush, tropical paradise in the South Pacific where its flagship Royal Palms Resort serves as the ultimate getaway for vacationers with money to burn. However, all good things must soon come to an end - and the picturesque resort falls into madness, carnage and chaos after a mysterious and contagious zombie outbreak claims its once peaceful atmosphere. Cut off from the rest of the world, only four individuals who strangely find themselves immune to zombification have the power to protect the remaining survivors from the horrors of the island, to discover what's really going on and find a way to escape before their own fatal ends.
Keywords
- zombies
- post-apocalyptic
- bloody
- female protagonist
- steam
- multiple protagonists
- tropical
- steam trading cards
- darkness
- steam achievements
- digital distribution
- steam cloud
Media
The articlegameplay, story, development, reception
Gameplay
Dead Island features an open world, divided by relatively large areas, and played from a first-person perspective. Most of the game-play is built around combat (mainly melee weapons) and completing quests. Dead Island is an action role-playing game and uses experience-based gameplay. The player earns XP by completing tasks and killing enemies. Upon leveling up, the player gains health and can invest one skill point into a skill tree and level up one of their skills.
Combat is carried out through either physical attacks or through the use of melee weapons and firearms. Melee weapons are emphasised to the point that firearms are not available for the first half of the game, and consist of blunt and bladed weapons. Melee weapons can also be thrown at targets at any point in the game.
Story
The night after a party, four playable main characters (hereafter referred to as "the survivors"): rapper Sam B., hotel receptionist and spy for the Hong Kong Government Xian Mei, former American football-star Logan Carter, and ex-detective now bodyguard for hire Purna Jackson—are awakened by a voice over the emergency intercom system directing them to evacuate the hotel. They discover that the majority of the population have been overcome by a contagious and infectious virus, turning them into psychopathic, flesh-eating creatures. Briefly overcome by one of the infected, they are rescued by lifeguard John Sinamoi.
The survivors discover that they are apparently immune from infection, and "The Voice" out of contact, the survivors are tasked by Sinamoi to try to find supplies and contact the outside world. As it becomes obvious that the resort lacks enough supplies to survive for long, Sinamoi instead has them travel to the city of Moresby to find help. The survivors take along Jin, the daughter of a bitten mechanic who modifies an armoured car they use to break out of the resort.
Development
A promotional film, created by UK animation studio Axis Productions and directed by Stuart Aitken, featuring the transformation of a young girl into a zombie, played in a nonlinear sequence, was commented upon by Ben Parfitt of MCV. Parfitt praised the trailer itself, but criticised the online reaction to it, writing "It's a video that uses an image of a dead girl and images of her dying to create an emotional bond with a product."
Wired exclaimed, "It may be the best video game trailer I've ever seen; gorgeous, well-edited and emotionally engaging." However Wired urged caution, stating that Techland did not make the trailer and that "everyone is hyped up about a short film, not the game itself."
Reception
Dead Island received generally lukewarm to positive reviews from critics. Aggregating review website Metacritic gave the PC version 80/100, indicating "generally favorable reviews", while the Xbox 360 version received a score of 71/100, and the PlayStation 3 version received a score of 71/100, indicating "mixed or average reviews".
IGN gave the game an 8.0/10, criticizing the game presentation, glitches, various bugs for the consoles, and texture loading, but praising the atmosphere and overall feel of the game and stating that the game's pro points are significant enough to outweigh its con points. Official Xbox Magazine (UK) gave the game a score of 7.0/10, stating that while it falls short of its potential, there is more than enough to make up for the in-game issues, while the US version gave it 8.0/10.
Speedruns
- Vanilla Solorinlayt44m 28s
- Definitive Solofatalfoams36m 15s
- Vanilla Co-opAnonymouse38m 56s
- Definitive Co-opAnonymouse2h 07m 45s
Releases by platformdates and regions as published
Editions and related releases
- Downloadable content
- Dead Island: Bloodbath ArenaDead Island: Ryder White
- Remastered as
- Dead Island: Definitive Edition
- Standalone expansions
- Dead Island: Riptide
- Built on it
- Dead Island: Ryder WhiteDead Island Definitive EditionDead Island RiptideDead Island: RiptideDead Island: Definitive Edition
- Editions
- Dead Island: Game of the Year Edition
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Collections10 collections
Platform libraries
Years
- Games released in 2016List › April–June
Genres
Players
Reception and records
- Banned games by countryGermany › List of games added to the Liste B by the Federal Agency for Child and Youth Protection in the Media in Germany
- Banned games by countryUnited Arab Emirates
- Controversial games2010s
Description adapted from its source, CC BY-SA 4.0.



