Ludography
78/100
Players6 ratings
69/100
Critics3 reviews
More scores
Metacritic16 critic reviews
70/100
Metacritic usersuser score
64/100
GameFAQsJust Right
3.37/5
Player reviews
73% positive2,100 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$19.99

Where to get it

Dead State cover

2014 · DoubleBear Productions · Horror · Indie

Dead State

Dead State is a compelling, high-tension survival RPG set in central Texas at the collapse of civilization and the dawn of the undead apocalypse.

Released
4 December 2014
Platforms
Windows
Genres
HorrorIndiePost-apocalypticRole-playingStrategyTurn-based strategyZombie
Developers
DoubleBear ProductionsIron Tower Studios
Publishers
DoubleBear Productions
Modes
Single-player
Perspective
Bird view / Isometric
Themes
HorrorSurvivalSandbox
Country
United States
Languages
English
Time to beat
42hmain story133hcompletionist

About

Dead State is a turn-based survival horror role-playing video game developed by DoubleBear Productions and Iron Tower Studio set in a zombie apocalypse scenario. Players are tasked with leading a group of survivors living in a shelter in the fictional town of Splendid, Texas. Dead State was released in December 2014 after having been in Early Access since spring of that year. DoubleBear Productions continued to work on the title and in May 2015 released an "enhanced edition" which changed the name to Dead State: Reanimated.

Players say

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The articlegameplay, story, development, reception

Gameplay

Dead State splits its time between scavenging - where the player explores the environment for food, fuel, luxury items, medical supplies, and antibiotics - and base management back at the Shelter - assigning jobs, building upgrades, creating items, and interacting with fellow survivors. Standard action in Dead State is in real-time, switching into turn-based mode when combat initiates.

Character Creation consists of two stages. Initially, the player chooses their character's gender, 3D appearance, portrait (either from a pre-generated list, uploading an image, or using the custom portrait generator), and name. After this, the player has a choice of either selecting an archetype that fits a certain play style, or distributing character points manually.

Story

Dead State is centered in the fictional town of Splendid, and the gameplay area covers a significant amount of the center of the state - this ranges from Abilene (north), San Angelo (west), and Austin (southeast). The game begins sometime in the modern day, in the spring, and lasts over a period of about four months.

Set at the beginning of the undead apocalypse, the player is involved in a plane crash over central Texas near the fictional town of Splendid, and are saved by a small group of survivors that have taken refuge at the local public school and made it their Shelter. As society is beginning to fall apart, the player must organize a handful of allies, work on fortifying the school into a livable long-term shelter, scouting for food and supplies, making uncertain alliances with others, and attempting to hold together a group as humanity teeters on the brink of extinction. And although the undead lurk as an ever present environmental threat, the biggest obstacle to the player are other humans with the same goal: survival at any cost.

Development

Dead State began development in Summer 2009 as a collaboration between the newly formed DoubleBear Productions and Iron Tower Studio, with writer/designer Brian Mitsoda as the project lead. The game utilized The Age of Decadence's game engine, although it was later upgraded to Torque 3D. The game initially carried the working title of "ZRPG", but was updated with the formal title of Dead State when it was formally announced a year later.

Designer Brian Mitsoda stated that the game was intended to be very dynamic, with each playthrough forming a unique experience. Mitsoda's own experiences living in Miami, Florida during Hurricane Andrew were an influence on the game design, as he intended to "work it into a broader examination of how humans deal with a crisis beyond their control."

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows4 December 2014Worldwide

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Years

Description adapted from its source, CC BY-SA 4.0.