Ludography
71/100
Players8 ratings
73/100
Critics3 reviews
More scores
Metacritic10 critic reviews
78/100
Metacritic usersuser score
77/100
GameFAQsJust Right-Tough
4.19/5
Player reviews
95% positive574 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$9.99

Where to get it

Deathsmiles cover

2007 · CAVE · Arcade · Bullet hell

Deathsmiles

Xbox console exclusive

Deathsmiles is CAVE's bullet-hell shoot-'em-up where you take the role of one of five Angels to defend the magical land of Gilverado from an invasion by Hell itself! Eradicate this devilish assault!

Released
19 October 2007
Platforms
AndroidArcadeWindowsXbox 360iOS
Genres
ArcadeBullet hellIndieShooter
Developers
CAVEDegica
Publishers
Aksys Games
Series
Deathsmiles
Modes
Co-opSingle-player
Perspective
Bird view / Isometric
Themes
ActionHorror
Country
Japan
Age ratings
ESRB TPEGI 12CERO BUSK 12
Languages
English, Japanese
Time to beat
1hmain story23hcompletionist
Composers
Manabu Namiki

About

Deathsmiles (デススマイルズ, Desusumairuzu) is a horizontally scrolling shooter arcade video game by Japanese developer Cave, released in late 2007. It has heavy occult and gothic influences. It is the second Cave shooter to be played using a horizontally-oriented monitor (the first being Progear, and the third being Akai Katana). It was the first Cave shooter released in North America on a console, and the first one in Europe.

Cave has also released it for iOS. A sequel, Deathsmiles II, was released to Japanese arcades on May 14, 2009. A compilation of both Deathsmiles I and Deathsmiles II was released for PlayStation 4, Xbox One and Nintendo Switch in Japan on December 16, 2021.

›Story

Gilverado is a curious mystical kingdom of magic, monsters, and lost souls. Recently, overwhelming numbers of demonic creatures have appeared within the kingdom. Four young girls, taken from the human realm years before and raised as witches with incredible powers, have taken it upon themselves to find the source and put a stop to it.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Deathsmiles is a horizontal side-scrolling bullet hell game where the players must stop monsters from invading the world of Gilverado. There are 5 playable characters: Windia (Wind Magic), Follett (Fire Magic), Casper (Death Magic), Rosa (Spirit Magic) and Sakura (Magician).

There are 8 stages in total, with one being optional. After selecting a character, the players can choose from one set of three stages: the Port Town, The Forest of the Lost, and the Lake Shore. After completing any level from the first set, a second set of levels, the Graveyard, the Swamp Wastes, and the Volcano, appears, and a level must be completed there in order to access a level from the first set again. After all 6 initial levels are completed, players can either play a difficult extra level, the Gorge, or head straight to the final level, Hades Castle.

Development

After the release of Progear, Tsuneki Ikeda believed that horizontally scrolling shooters weren't a good fit with the idea of dodging bullets, hinting a potential development switch to vertically scrolling projects instead. A few years later, he decided to revisit the concept, but with an aim to appeal to a broader audience, deterred by hardcore shoot-em-ups. Ikeda pitched a concept for the game that would later become Deathsmiles, explicitly instructing the lead programmer Takashi Ichimura to break out from the usual style of the previous developed games.

Cave modeled the characters around the gothic lolita theme, trying to make use of a then popular Japanese fashion style. The team's idea was to apply a new artistic take to a shooting game, while lending itself to creating "cute" designs at the same time.

Reception

The game received "favorable" reviews according to video game review aggregator Metacritic. In Japan, while Famitsu Xbox 360 Monthly gave it one eight, one nine, one seven, and one eight, for a total of 32 out of 40.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade19 October 2007Japan
Xbox 36023 April 2009Japan · North America 29 June 2010 · Australia 10 March 2011 · Europe 7 July 2011
iOSNext-Gen Optimization Patch Release7 July 2011Worldwide · Worldwide 10 September 2019
Android2 February 2014Worldwide
WindowsEarly Access10 March 2016Worldwide

Editions and related releases

Included in
Deathsmiles I & IICave Shooting CollectionDeathsmiles I & II: Gothic wa Mahou Otome Love Max Edition
Editions
Deathsmiles: Deluxe EditionDeathsmiles: Limited Edition

In the same series

Games like this

Collections3 collections

Platform libraries

Years

Description adapted from its source, CC BY-SA 4.0.