Ludography
Devil's Crush cover

1990 · Kaga Create · Arcade · Pinball

Devil's Crush

Timed NEC exclusive

Devil's Crush (known as Devil Crash in Japan) is a pinball video game developed by NAXAT Soft for the TurboGrafx-16 and released in 1990. The second installment in the Crush Pinball series after Alien Crush, the game has an eerie occult theme with skulls, skeletons, and demons. It was later followed by Jaki Crush and Alien Crush Returns.

Released
20 July 1990
Platforms
PlayStation 3PlayStation PortablePlayStation Store TurboGrafx-16Sega GenesisTurboGrafx-16WiiWii U
Genres
ArcadePinballPinball machineSimulation
Developers
Kaga Create
Publishers
NEC
Series
Crush Pinball
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
ActionFantasyHorror
Country
Japan
Age ratings
PEGI 7ESRB ECERO A
Languages
English, Japanese

About

Devil's Crush is a pinball video game developed by Compile for the TurboGrafx-16 and released in 1990. The second installment in the Crush Pinball series after Alien Crush, the game has an eerie occult theme with skulls, skeletons, and demons. It was later followed by Jaki Crush and Alien Crush Returns.

The game was ported to the Mega Drive/Genesis as Dragon's Fury (Devil Crash MD in Japan) by developer Technosoft. Both North American TurboGrafx-16 and Genesis versions are censored: all pentagrams have been changed to generic stars, and coffins with crucifixes on them in one bonus stage have been changed to vases. Devil's Crush was later released on the Wii's Virtual Console, with the European release reverting to its original title; however, the pentagram symbols were removed and replaced with an 8-sided star. It also saw release on the Wii U eShop in 2017.

Keywords

  • 16-bit
  • dragon
  • occult
  • skeleton
  • demons
  • wii virtual console
  • wii u virtual console

Media

The articlegameplay, story, development, reception

Gameplay

The playfield of Devil's Crush consists of a free scrolling pinball table three screens high. There are three pairs of flippers. The player can nudge/bump the table to influence the ball's path. Using the tilt button too much will result in the game "tilting" and the flippers will stop working, causing a lost ball. There are many targets to shoot for and hidden bonus rooms.

In the Genesis version, after the player achieves the highest score and beats the table, there is a battle against a final boss and his minions on a much smaller table.

Reception

Devil's Crush has generally been critically applauded. Damien McFerran of Nintendo Life noted the game's audiovisual presentation, stating: "The graphics are really stunning, the designers were obviously smoking something strong when they created this game. The music is also noteworthy, with a brilliant main theme that never gets annoying or repetitive." Frank Provo gave an overall positive review in GameSpot, despite complaints about the pinball physics: "While the ball generally behaves like it's supposed to, it does feel lighter than it should, and it will occasionally ricochet off a wall at an unbelievable angle.

Unless you're dead serious about your pinball, though, you'll come to terms with the ball's unique quirks real quick. The intricate table, the flashy visuals, and the surreal setting make it very easy to overlook a few goofy caroms."

Releases by platformdates and regions as published

PlatformReleasedRegions
TurboGrafx-1620 July 1990Japan · North America 1 October 1990
Wii19 June 2007Japan · North America 23 July 2007 · Europe 27 July 2007 · Australia 10 August 2007
PlayStation 3Digital Compatibility Release15 July 2009Japan
PlayStation PortableDigital Compatibility Release15 July 2009Japan
Wii UDigital Compatibility Release18 March 2015Japan · North America 29 June 2017

Editions and related releases

Ported as
Dragon's Fury
Built on it
Dragon's Fury

In the same series

Games like this

Collections7 collections

Description adapted from its source, CC BY-SA 4.0.