
- 64/100
- Players14 ratings
- 80/100
- Critics1 review
More scores
- Metacritic5 critic reviews
- 75/100
- Metacritic usersuser score
- 74/100
- GameFAQsTough
- 2.56/5
- Player reviews
- 73% positive1,770 reviews
- Steam Deck
- Playable
- Runs on
- Windows, Mac
- Price
- US$1.94
Where to get it

2017 · Adventure · Indie
Distrust
DISTRUST is an isometric survival adventure with procedural generation on an Arctic research station lost in the endless dark of a polar night. A story-rich fiction with multiple endings that suits both singleplayer fans and co-op enthusiasts.
- Released
- 23 August 2017
- Platforms
- Nintendo SwitchPlayStation 4WindowsXbox OnemacOS
- Genres
- AdventureIndieStrategySurvivalSurvival horror
- Developers
- —
- Publishers
- Alawar Entertainment
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- HorrorSurvival
- Country
- Russia
- Age ratings
- USK 0CLASS_IND LESRB TACB PGGRAC ALLPEGI 12
- Languages
- Chinese (Simplified), English, German, Hungarian, Italian, Japanese, Korean, Polish, Russian, Turkish
- Time to beat
- 5hmain story37hcompletionist
About
Distrust is a survival game developed by Cheerdealers and published by Alawar. The player controls a team who, after surviving a helicopter crash at an arctic base, must scrounge for supplies. It is available for Microsoft Windows, Xbox One, PlayStation 4, iOS, and Nintendo Switch.
›Story
They were on a routine rescue mission when a helicopter crash left the two survivors stranded near an abandoned Arctic base. To find a way back, they must explore the base, moving from sector to sector, fighting the severe cold and searching for food and equipment.
There's something else, too. Something that should not exist but does.
The thing, that enters their sleep and suck the life out of their bodies...
Staying awake seems like a safe option, but the lack of sleep is exhausting and leads to hallucinations. Eventually, the survivors will close their eyes and fall prey to the unknown, terrifying force - unless you can somehow strike a balance between exhaustion and falling into a sleep from which one might never awake.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The gameplay is inspired by The Thing, a 1982 horror film by John Carpenter. After a helicopter crash, the survivors take refuge at an abandoned arctic base. Initially, players choose two out of a roster of three characters. The roster can be expanded by unlocking up to fifteen characters, each of whom have special abilities to aid in their survival.
The base's map is randomly generated. While scrounging for supplies, the characters must satisfy basic needs: sleep, heat, and hunger. Sleeping risks drawing the attention of aliens known as "anomalies", which can kill characters or set back progress. Failure to satisfy their needs can cause madness, which brings on random status effects, such as quoting Shakespeare or consuming more food.
Reception
On Metacritic, the PC version of Distrust has a rating of 75/100 based on five reviews, indicating "generally favorable reviews". Leif Johnson of GameSpot rated it 7/10 stars and wrote that the game's roguelike gameplay, which depends heavily on random chance, keeps replays fresh. However, he said this randomization can also make it "maddeningly tough". 5/5 stars, criticizing how little inspiration the game took from The Thing, its trivially-overcome challenges, and the pointlessness of many of the randomized gameplay elements.
Reviewing the game for Bloody Disgusting, Jim Hargreaves rated it 3/5 stars and wrote that the game's unpredictability and rushed micromanagement may frustrate some players, who find themselves overwhelmed. In comparing it to Don't Starve, Alec Meer of Rock, Paper, Shotgun called it "a neat and tense survive 'em up".
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Master of Survival BundleRuneStone Keeper & YourToy & Distrust BundleDisrtust and Goliath Premium Survival Bundle
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
