Ludography
Doom Resurrection cover

2009 · Escalation Studios · Shooter

Doom Resurrection

Doom Resurrection is an on-rails shooter survival horror game developed by Escalation Studios under leadership of John Carmack and published by id Software. It was released on 26 June 2009. The setting for Doom Resurrection is parallel to Doom 3, and it uses assets from that previously developed game.

Released
26 June 2009
Platforms
iOS
Genres
Shooter
Developers
Escalation Studios
Publishers
id Software
Modes
Single-player
Perspective
First person
Themes
Science fictionHorrorSurvival
Languages
English
›Story

The game stars an unnamed marine, a survivor of Bravo Team during the events of Doom 3. He awakens, and is soon confronted by Dr. Garret, who presents him Sam, a flying droid capable of opening doors and hacking computers. Together with Sam, the survivor makes his way through the Mars facility, battling zombies and demons on his way through the base.

The task is to reach a port, where a spaceship full of surviving members of the UAC facility is preparing to launch off. On his way, the marine meets more survivors, collects valuable information through Sam, and visits Hell, where he closes the demon-spawning portals.

Eventually, the marine is forced to leave Dr. Garret behind, and Sam sacrifices itself to support a closing door to the spaceship, leaving only the data implicating UAC. The marine successfully boards the ship and leaves Mars with a few other survivors.

Keywords

  • rail shooter
  • hell

Media

Doom Resurrection screenshot 1

Releases by platformdates and regions as published

PlatformReleasedRegions
iOS26 June 2009Worldwide

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Added from the IGDB catalog; not on any collection yet.