Ludography
EcoQuest cover

1991 · Adventure · Educational

EcoQuest

In EcoQuest: The Search for Cetus, the player is cast into the role of Adam, the twelve-year-old son of the famous ecologist Noah Greene. One day, his father rescues a dolphin from an abandoned fish net. As Adam becomes more friendly with the creature, he is amazed to discover that the dolphin can talk! Adam finds out that his new friend is Delphineus, the messenger of the whale king Cetus. As a qualified scuba diver, Adam is chosen to venture into the underwater kingdom of animals known as Eluria, and help its inhabitants.

Released
1991
Platforms
MS-DOSWindows
Genres
AdventureEducationalPoint-and-click adventure
Developers
—
Publishers
—
Series
EcoQuestSierra Discovery Series
Modes
Single-player
Perspective
Third person
Themes
EducationalKids
Country
United States
Age ratings
ESRB E
Entry
#1 in EcoQuest
Time to beat
4.5hwith extras

About

EcoQuest: The Search for Cetus is an educational adventure game by Sierra On-Line. The original concept was developed by Sierra VP of Creative Development, Bill Davis. The game designers were Jane Jensen and Gano Haine. The game was planned to be ported to the Amiga and Macintosh, but those versions were never published. A sequel, Lost Secret of the Rainforest, was released in 1993.

The last of Sierra's various Quest series, EcoQuest is designed to teach about the importance of environmental ethics. The games are considerably easier than most Sierra adventures and cannot be lost or rendered unwinnable. Both use a fully mouse-driven version of SCI1, in the manner of Space Quest IV and King's Quest VI. The Search for Cetus was released first on floppy disk, then on CD-ROM with full speech in 1992.

Keywords

  • dolphin
  • chosen one
  • edutainment
  • child protagonist
  • aquatic
  • octopus
  • animal companions
  • whale
  • scummvm compatible

Media

EcoQuest screenshot 1

The articlegameplay, story, development, reception

Gameplay

The game presents the player with practical, narrative problems to solve (typical of Sierra adventure games of the period) combined with occasional puzzle elements similar to those found in the Castle of Dr. Brain. The Search for Cetus introduced the recycling symbol to Sierra's standard palette of command icons, giving the player bonus points for removing litter from the marine environment. The game introduces children ages 12 and up to marine biology and marine conservation by confronting them with the consequences of various human activities including: dumping of litter, releasing of helium-filled balloons, abandonment of fishing gear, collisions between vessels and marine mammals, spilling of oil and chemicals into the sea and the fertilization of algal blooms.

Story

The protagonist is 10-year-old Adam Greene, the son of an ecologist and an expert scuba diver. Adam is trying to help rehabilitate a dolphin that his father has rescued when it begins to talk. Soon Adam and the dolphin — Delphineus — are seeking out Cetus, the sperm whale king of Eluria, an underwater kingdom populated by marine animals. Adam is assisted by creatures found in the various ecosystems of the world (which are presented in a mostly realistic fashion).

Releases by platformdates and regions as published

PlatformReleasedRegions
MS-DOS31 December 1991North America

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Collections1 collection

Genres

Description adapted from its source, CC BY-SA 4.0.