Ludography
80/100
Players3 ratings
More scores
Metacritic usersuser score
83/100
GameFAQsJust Right
3.5/5
Player reviews
94% positive427 reviews
Steam Deck
Verified
Runs on
Windows, Mac
Price
US$9.99

Where to get it

Engare cover

2017 · Casual · Indie

Engare

Engare is a game about movement and geometry. Part puzzle game, part drawing tool, Engare is a all about your geometric imagination. It’s a meditation on the dynamics of simple machines and the beauty buried deep within repeating motion.

Released
23 October 2017
Platforms
WindowsmacOS
Genres
CasualIndiePuzzle
Developers
—
Publishers
—
Modes
Single-player
Languages
English
Time to beat
1hmain story1hcompletionist

About

Engare is a puzzle game created by Iranian game designer Mahdi Bahrami and soundtracked by Mim Rasouli, playable on PC and MacOS. Describing itself as "a game about motion and geometry", Engare's design is based upon Islamic art and sacred geometry. The game consists of two gameplay modes: a puzzle-solving mode, where the player has to recreate shapes shown onscreen by placing a point on a moving object, akin to a Spirograph tool, and a free-form art tool allowing the player to design their own patterns. First prototyped in 2010, Engare was released in October 2017, and retails for $6.99 on Steam and Bahrami's website. The game's release was delayed by difficulties caused by international sanctions imposed upon Iran, making it difficult for Bahrami to travel and access resources.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Engare has two gameplay modes. The first is a puzzle-solving mode, where the player must recreate a shape shown on-screen by placing a point on a moving object that is drawn into a line as the object moves. As the puzzles become more complex, the player is rewarded with the creation of more and more intricate patterns created from their solution; in later levels these patterns repeat themselves and are coloured in. After enough puzzles are solved, a second gameplay mode is unlocked: a pattern design tool where the player can place dots and lines or colour in tiles to create repeating geometric patterns. These patterns can then be mapped onto a 3-D mosque-like dome and explored from different perspectives.

Reception

Engare has been received positively, with a demo version presented at the 2014 GDC Experimental Gameplay Workshop generating positive press coverage. Since its release, Engare has been praised by Sam Machkovech of Ars Technica, who describes the game as "[feeling] absolutely magical and unique in the gaming realm," and Robin Hunicke of EA and Funomena, who was "blown away [by] the cleverness of the puzzles". Rami Ismail of Vlambeer has praised the game on several occasions, naming it as one of his top 10 games of 2017 in an article for Giant Bomb, and as 'one of the games that he admires the most' in a GameSpot feature. The game has been similarly well-received by players on Steam, where it holds an overall "very positive" rating, and has won several awards, including the Student Showcase at the Independent Games Festival and the Excellence in Design and Culture Award categories at the Tehran Video Game Festival.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows23 October 2017Worldwide
macOS23 October 2017Worldwide

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Description adapted from its source, CC BY-SA 4.0.